From 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a Mon Sep 17 00:00:00 2001 From: Loki Rautio Date: Sat, 7 Mar 2026 21:12:22 -0600 Subject: Revert "Project modernization (#630)" This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817. --- Minecraft.Client/DLCTexturePack.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Minecraft.Client/DLCTexturePack.h') diff --git a/Minecraft.Client/DLCTexturePack.h b/Minecraft.Client/DLCTexturePack.h index 595c47da..153f3d43 100644 --- a/Minecraft.Client/DLCTexturePack.h +++ b/Minecraft.Client/DLCTexturePack.h @@ -50,7 +50,7 @@ public: bool isTerrainUpdateCompatible(); // 4J Added - virtual wstring getPath(bool bTitleUpdateTexture = false, const char *pchBDPatchFilename=nullptr); + virtual wstring getPath(bool bTitleUpdateTexture = false, const char *pchBDPatchFilename=NULL); virtual wstring getAnimationString(const wstring &textureName, const wstring &path); virtual BufferedImage *getImageResource(const wstring& File, bool filenameHasExtension = false, bool bTitleUpdateTexture=false, const wstring &drive =L""); virtual void loadColourTable(); -- cgit v1.2.3