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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/CreateWorldScreen.cpp
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.Client/CreateWorldScreen.cpp')
-rw-r--r--Minecraft.Client/CreateWorldScreen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/CreateWorldScreen.cpp b/Minecraft.Client/CreateWorldScreen.cpp
index b9856c7e..1a897203 100644
--- a/Minecraft.Client/CreateWorldScreen.cpp
+++ b/Minecraft.Client/CreateWorldScreen.cpp
@@ -97,14 +97,14 @@ void CreateWorldScreen::buttonClicked(Button *button)
if (done) return;
done = true;
- __int64 seedValue = (new Random())->nextLong();
+ int64_t seedValue = (new Random())->nextLong();
wstring seedString = seedEdit->getValue();
if (seedString.length() != 0)
{
// try to convert it to a long first
// try { // 4J - removed try/catch
- __int64 value = _fromString<__int64>(seedString);
+ int64_t value = _fromString<int64_t>(seedString);
if (value != 0)
{
seedValue = value;