diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-07 21:56:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 09:56:03 +0700 |
| commit | a9be52c41a02d207233199e98898fe7483d7e817 (patch) | |
| tree | 71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/Common/UI/UIScene_SettingsUIMenu.cpp | |
| parent | 1be5faaea781402e7de06b263eeca4c688b7712c (diff) | |
Project modernization (#630)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_SettingsUIMenu.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_SettingsUIMenu.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_SettingsUIMenu.cpp b/Minecraft.Client/Common/UI/UIScene_SettingsUIMenu.cpp index 917012d6..873564f6 100644 --- a/Minecraft.Client/Common/UI/UIScene_SettingsUIMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_SettingsUIMenu.cpp @@ -7,7 +7,7 @@ UIScene_SettingsUIMenu::UIScene_SettingsUIMenu(int iPad, void *initData, UILayer // Setup all the Iggy references we need for this scene initialiseMovie(); - m_bNotInGame=(Minecraft::GetInstance()->level==NULL); + m_bNotInGame=(Minecraft::GetInstance()->level==nullptr); m_checkboxDisplayHUD.init(app.GetString(IDS_CHECKBOX_DISPLAY_HUD),eControl_DisplayHUD,(app.GetGameSettings(m_iPad,eGameSetting_DisplayHUD)!=0)); m_checkboxDisplayHand.init(app.GetString(IDS_CHECKBOX_DISPLAY_HAND),eControl_DisplayHand,(app.GetGameSettings(m_iPad,eGameSetting_DisplayHand)!=0)); @@ -26,7 +26,7 @@ UIScene_SettingsUIMenu::UIScene_SettingsUIMenu(int iPad, void *initData, UILayer doHorizontalResizeCheck(); - bool bInGame=(Minecraft::GetInstance()->level!=NULL); + bool bInGame=(Minecraft::GetInstance()->level!=nullptr); bool bPrimaryPlayer = ProfileManager.GetPrimaryPad()==m_iPad; // if we're not in the game, we need to use basescene 0 @@ -57,7 +57,7 @@ void UIScene_SettingsUIMenu::updateTooltips() void UIScene_SettingsUIMenu::updateComponents() { - bool bNotInGame=(Minecraft::GetInstance()->level==NULL); + bool bNotInGame=(Minecraft::GetInstance()->level==nullptr); if(bNotInGame) { m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true); @@ -146,8 +146,8 @@ void UIScene_SettingsUIMenu::handleInput(int iPad, int key, bool repeat, bool pr void UIScene_SettingsUIMenu::handleSliderMove(F64 sliderId, F64 currentValue) { WCHAR TempString[256]; - int value = (int)currentValue; - switch((int)sliderId) + int value = static_cast<int>(currentValue); + switch(static_cast<int>(sliderId)) { case eControl_UISize: m_sliderUISize.handleSliderMove(value); |
