From a9be52c41a02d207233199e98898fe7483d7e817 Mon Sep 17 00:00:00 2001 From: ModMaker101 <119018978+ModMaker101@users.noreply.github.com> Date: Sat, 7 Mar 2026 21:56:03 -0500 Subject: Project modernization (#630) * Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides --- Minecraft.Client/Common/UI/UIScene_SettingsUIMenu.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Minecraft.Client/Common/UI/UIScene_SettingsUIMenu.cpp') diff --git a/Minecraft.Client/Common/UI/UIScene_SettingsUIMenu.cpp b/Minecraft.Client/Common/UI/UIScene_SettingsUIMenu.cpp index 917012d6..873564f6 100644 --- a/Minecraft.Client/Common/UI/UIScene_SettingsUIMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_SettingsUIMenu.cpp @@ -7,7 +7,7 @@ UIScene_SettingsUIMenu::UIScene_SettingsUIMenu(int iPad, void *initData, UILayer // Setup all the Iggy references we need for this scene initialiseMovie(); - m_bNotInGame=(Minecraft::GetInstance()->level==NULL); + m_bNotInGame=(Minecraft::GetInstance()->level==nullptr); m_checkboxDisplayHUD.init(app.GetString(IDS_CHECKBOX_DISPLAY_HUD),eControl_DisplayHUD,(app.GetGameSettings(m_iPad,eGameSetting_DisplayHUD)!=0)); m_checkboxDisplayHand.init(app.GetString(IDS_CHECKBOX_DISPLAY_HAND),eControl_DisplayHand,(app.GetGameSettings(m_iPad,eGameSetting_DisplayHand)!=0)); @@ -26,7 +26,7 @@ UIScene_SettingsUIMenu::UIScene_SettingsUIMenu(int iPad, void *initData, UILayer doHorizontalResizeCheck(); - bool bInGame=(Minecraft::GetInstance()->level!=NULL); + bool bInGame=(Minecraft::GetInstance()->level!=nullptr); bool bPrimaryPlayer = ProfileManager.GetPrimaryPad()==m_iPad; // if we're not in the game, we need to use basescene 0 @@ -57,7 +57,7 @@ void UIScene_SettingsUIMenu::updateTooltips() void UIScene_SettingsUIMenu::updateComponents() { - bool bNotInGame=(Minecraft::GetInstance()->level==NULL); + bool bNotInGame=(Minecraft::GetInstance()->level==nullptr); if(bNotInGame) { m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true); @@ -146,8 +146,8 @@ void UIScene_SettingsUIMenu::handleInput(int iPad, int key, bool repeat, bool pr void UIScene_SettingsUIMenu::handleSliderMove(F64 sliderId, F64 currentValue) { WCHAR TempString[256]; - int value = (int)currentValue; - switch((int)sliderId) + int value = static_cast(currentValue); + switch(static_cast(sliderId)) { case eControl_UISize: m_sliderUISize.handleSliderMove(value); -- cgit v1.2.3