diff options
| author | dtentiion <dtentiongit@gmail.com> | 2026-03-02 21:13:11 +0000 |
|---|---|---|
| committer | dtentiion <dtentiongit@gmail.com> | 2026-03-02 21:13:11 +0000 |
| commit | 63e590d783cc3302ec6a5b639dd831e930a557c6 (patch) | |
| tree | 1739b7757c571313601defdbb25867ef41b8869c /Minecraft.Client/Common/UI/UIScene_LoadMenu.cpp | |
| parent | 5b5b9f60721f40f1ddebc4629b9e2802de646fb6 (diff) | |
Win64: show actual world names in save list, sort newest-first, preserve level name on load/resave
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_LoadMenu.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_LoadMenu.cpp | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_LoadMenu.cpp b/Minecraft.Client/Common/UI/UIScene_LoadMenu.cpp index 1c07e540..bb399b97 100644 --- a/Minecraft.Client/Common/UI/UIScene_LoadMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_LoadMenu.cpp @@ -231,13 +231,23 @@ UIScene_LoadMenu::UIScene_LoadMenu(int iPad, void *initData, UILayer *parentLaye #endif m_bShowTimer = true; } -#if defined(_DURANGO) +#if defined(_DURANGO) m_labelGameName.init(params->saveDetails->UTF16SaveName); #else m_labelGameName.init(params->saveDetails->UTF8SaveName); #endif #endif +#ifdef _WINDOWS64 + if (params->saveDetails != NULL && params->saveDetails->UTF8SaveName[0] != '\0') + { + wchar_t wSaveName[128]; + ZeroMemory(wSaveName, sizeof(wSaveName)); + mbstowcs(wSaveName, params->saveDetails->UTF8SaveName, 127); + m_levelName = wstring(wSaveName); + m_labelGameName.init(m_levelName); + } +#endif } TelemetryManager->RecordMenuShown(m_iPad, eUIScene_LoadMenu, 0); @@ -1448,6 +1458,7 @@ void UIScene_LoadMenu::StartGameFromSave(UIScene_LoadMenu* pClass, DWORD dwLocal param->seed = pClass->m_seed; param->saveData = NULL; param->texturePackId = pClass->m_MoreOptionsParams.dwTexturePack; + param->levelName = pClass->m_levelName; Minecraft *pMinecraft = Minecraft::GetInstance(); pMinecraft->skins->selectTexturePackById(pClass->m_MoreOptionsParams.dwTexturePack); |
