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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/Media/Sound
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/Media/Sound')
-rw-r--r--Minecraft.Client/Common/Media/Sound/MenuSounds.xap808
-rw-r--r--Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xgsbin0 -> 440 bytes
-rw-r--r--Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xsbbin0 -> 490 bytes
-rw-r--r--Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xwbbin0 -> 18432 bytes
-rw-r--r--Minecraft.Client/Common/Media/Sound/btn_Back.wavbin0 -> 47412 bytes
-rw-r--r--Minecraft.Client/Common/Media/Sound/click.wavbin0 -> 49372 bytes
-rw-r--r--Minecraft.Client/Common/Media/Sound/pop.wavbin0 -> 15384 bytes
-rw-r--r--Minecraft.Client/Common/Media/Sound/wood click.wavbin0 -> 13912 bytes
8 files changed, 808 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/Media/Sound/MenuSounds.xap b/Minecraft.Client/Common/Media/Sound/MenuSounds.xap
new file mode 100644
index 00000000..998e0090
--- /dev/null
+++ b/Minecraft.Client/Common/Media/Sound/MenuSounds.xap
@@ -0,0 +1,808 @@
+Signature = XACT3;
+Version = 18;
+Content Version = 46;
+Release = February 2010;
+
+Options
+{
+ Verbose Report = 0;
+ Generate C/C++ Headers = 1;
+}
+
+Global Settings
+{
+ Xbox File = Xbox\MenuSounds.xgs;
+ Windows File = Win\MenuSounds.xgs;
+ Header File = C:\Work\4J\Mojang\Minecraft\Minecraft360\Minecraft.Client\Xbox\Media\Sound\MenuSounds.h;
+ Exclude Category Names = 0;
+ Exclude Variable Names = 0;
+ Last Modified Low = 30214254;
+ Last Modified High = 4282487269;
+
+ Category
+ {
+ Name = Global;
+ Public = 1;
+ Background Music = 0;
+ Volume = 0;
+
+ Category Entry
+ {
+ }
+
+ Instance Limit
+ {
+ Max Instances = 255;
+ Behavior = 0;
+
+ Crossfade
+ {
+ Fade In = 0;
+ Fade Out = 0;
+ Crossfade Type = 0;
+ }
+ }
+ }
+
+ Category
+ {
+ Name = Default;
+ Public = 1;
+ Background Music = 0;
+ Volume = 0;
+
+ Category Entry
+ {
+ Name = Global;
+ }
+
+ Instance Limit
+ {
+ Max Instances = 255;
+ Behavior = 0;
+
+ Crossfade
+ {
+ Fade In = 0;
+ Fade Out = 0;
+ Crossfade Type = 0;
+ }
+ }
+ }
+
+ Category
+ {
+ Name = Music;
+ Public = 1;
+ Background Music = 1;
+ Volume = 0;
+
+ Category Entry
+ {
+ Name = Global;
+ }
+
+ Instance Limit
+ {
+ Max Instances = 255;
+ Behavior = 0;
+
+ Crossfade
+ {
+ Fade In = 0;
+ Fade Out = 0;
+ Crossfade Type = 0;
+ }
+ }
+ }
+
+ Variable
+ {
+ Name = OrientationAngle;
+ Public = 1;
+ Global = 0;
+ Internal = 0;
+ External = 0;
+ Monitored = 1;
+ Reserved = 1;
+ Read Only = 0;
+ Time = 0;
+ Value = 0.000000;
+ Initial Value = 0.000000;
+ Min = -180.000000;
+ Max = 180.000000;
+ }
+
+ Variable
+ {
+ Name = DopplerPitchScalar;
+ Public = 1;
+ Global = 0;
+ Internal = 0;
+ External = 0;
+ Monitored = 1;
+ Reserved = 1;
+ Read Only = 0;
+ Time = 0;
+ Value = 1.000000;
+ Initial Value = 1.000000;
+ Min = 0.000000;
+ Max = 4.000000;
+ }
+
+ Variable
+ {
+ Name = SpeedOfSound;
+ Public = 1;
+ Global = 1;
+ Internal = 0;
+ External = 0;
+ Monitored = 1;
+ Reserved = 1;
+ Read Only = 0;
+ Time = 0;
+ Value = 343.500000;
+ Initial Value = 343.500000;
+ Min = 0.000000;
+ Max = 1000000.000000;
+ }
+
+ Variable
+ {
+ Name = ReleaseTime;
+ Public = 1;
+ Global = 0;
+ Internal = 1;
+ External = 1;
+ Monitored = 1;
+ Reserved = 1;
+ Read Only = 1;
+ Time = 1;
+ Value = 0.000000;
+ Initial Value = 0.000000;
+ Min = 0.000000;
+ Max = 15000.000000;
+ }
+
+ Variable
+ {
+ Name = AttackTime;
+ Public = 1;
+ Global = 0;
+ Internal = 1;
+ External = 1;
+ Monitored = 1;
+ Reserved = 1;
+ Read Only = 1;
+ Time = 1;
+ Value = 0.000000;
+ Initial Value = 0.000000;
+ Min = 0.000000;
+ Max = 15000.000000;
+ }
+
+ Variable
+ {
+ Name = NumCueInstances;
+ Public = 1;
+ Global = 0;
+ Internal = 1;
+ External = 1;
+ Monitored = 1;
+ Reserved = 1;
+ Read Only = 1;
+ Time = 0;
+ Value = 0.000000;
+ Initial Value = 0.000000;
+ Min = 0.000000;
+ Max = 1024.000000;
+ }
+
+ Variable
+ {
+ Name = Distance;
+ Public = 1;
+ Global = 0;
+ Internal = 0;
+ External = 0;
+ Monitored = 1;
+ Reserved = 1;
+ Read Only = 0;
+ Time = 0;
+ Value = 0.000000;
+ Initial Value = 0.000000;
+ Min = 0.000000;
+ Max = 1000000.000000;
+ }
+
+ RPC
+ {
+ Name = Pitch;
+ }
+
+ Compression Preset
+ {
+ Name = Default;
+ Xbox Format Tag = 357;
+ Target Sample Rate = 48000;
+ XMA Quality = 60;
+ Find Best Quality = 0;
+ High Freq Cut = 0;
+ Loop = 0;
+ PC Format Tag = 2;
+ Samples Per Block = 128;
+ }
+}
+
+Wave Bank
+{
+ Name = MenuSounds;
+ Xbox File = Xbox\MenuSounds.xwb;
+ Windows File = Win\MenuSounds.xwb;
+ Xbox Bank Path Edited = 0;
+ Windows Bank Path Edited = 0;
+ Entry Names = 1;
+ Seek Tables = 1;
+ Compression Preset Name = Default;
+ Bank Last Revised Low = 4141013591;
+ Bank Last Revised High = 30214257;
+
+ Wave
+ {
+ Name = wood click;
+ File = wood click.wav;
+ Build Settings Last Modified Low = 4121320074;
+ Build Settings Last Modified High = 30213378;
+
+ Cache
+ {
+ Format Tag = 0;
+ Channels = 1;
+ Sampling Rate = 44100;
+ Bits Per Sample = 1;
+ Play Region Offset = 44;
+ Play Region Length = 13868;
+ Loop Region Offset = 0;
+ Loop Region Length = 0;
+ File Type = 1;
+ Last Modified Low = 2058846419;
+ Last Modified High = 30205926;
+ }
+ }
+
+ Wave
+ {
+ Name = btn_Back;
+ File = btn_Back.wav;
+ Build Settings Last Modified Low = 1085331294;
+ Build Settings Last Modified High = 30213595;
+
+ Cache
+ {
+ Format Tag = 0;
+ Channels = 2;
+ Sampling Rate = 48000;
+ Bits Per Sample = 1;
+ Play Region Offset = 44;
+ Play Region Length = 47368;
+ Loop Region Offset = 0;
+ Loop Region Length = 0;
+ File Type = 1;
+ Last Modified Low = 2645456735;
+ Last Modified High = 30170504;
+ }
+ }
+
+ Wave
+ {
+ Name = pop;
+ File = pop.wav;
+ Build Settings Last Modified Low = 1085336294;
+ Build Settings Last Modified High = 30213595;
+
+ Cache
+ {
+ Format Tag = 0;
+ Channels = 1;
+ Sampling Rate = 44100;
+ Bits Per Sample = 1;
+ Play Region Offset = 44;
+ Play Region Length = 15340;
+ Loop Region Offset = 0;
+ Loop Region Length = 0;
+ File Type = 1;
+ Last Modified Low = 2055455989;
+ Last Modified High = 30205926;
+ }
+ }
+
+ Wave
+ {
+ Name = Scroll1;
+ File = Scroll1.wav;
+ Build Settings Last Modified Low = 2362955424;
+ Build Settings Last Modified High = 30214253;
+
+ Cache
+ {
+ Format Tag = 0;
+ Channels = 1;
+ Sampling Rate = 44100;
+ Bits Per Sample = 1;
+ Play Region Offset = 112;
+ Play Region Length = 18228;
+ Loop Region Offset = 0;
+ Loop Region Length = 0;
+ File Type = 1;
+ Last Modified Low = 3761304897;
+ Last Modified High = 30214252;
+ }
+ }
+
+ Wave
+ {
+ Name = Back3;
+ File = Back3.wav;
+ Build Settings Last Modified Low = 2362965426;
+ Build Settings Last Modified High = 30214253;
+
+ Cache
+ {
+ Format Tag = 0;
+ Channels = 2;
+ Sampling Rate = 44100;
+ Bits Per Sample = 1;
+ Play Region Offset = 112;
+ Play Region Length = 43272;
+ Loop Region Offset = 0;
+ Loop Region Length = 0;
+ File Type = 1;
+ Last Modified Low = 3722514971;
+ Last Modified High = 30214252;
+ }
+ }
+
+ Wave
+ {
+ Name = Scroll3;
+ File = Scroll3.wav;
+ Build Settings Last Modified Low = 3498867049;
+ Build Settings Last Modified High = 30214257;
+
+ Cache
+ {
+ Format Tag = 0;
+ Channels = 2;
+ Sampling Rate = 44100;
+ Bits Per Sample = 1;
+ Play Region Offset = 112;
+ Play Region Length = 5828;
+ Loop Region Offset = 0;
+ Loop Region Length = 0;
+ File Type = 1;
+ Last Modified Low = 3757184373;
+ Last Modified High = 30214252;
+ }
+ }
+}
+
+Sound Bank
+{
+ Name = MenuSounds;
+ Xbox File = Xbox\MenuSounds.xsb;
+ Windows File = Win\MenuSounds.xsb;
+ Xbox Bank Path Edited = 0;
+ Windows Bank Path Edited = 0;
+ Header Last Modified High = 0;
+ Header Last Modified Low = 0;
+
+ Sound
+ {
+ Name = ButtonPress;
+ Volume = -1670;
+ Pitch = 0;
+ Priority = 0;
+
+ Category Entry
+ {
+ Name = Default;
+ }
+
+ Track
+ {
+ Volume = 0;
+ Use Filter = 0;
+
+ Play Wave Event
+ {
+ Break Loop = 0;
+ Use Speaker Position = 0;
+ Use Center Speaker = 1;
+ New Speaker Position On Loop = 1;
+ Speaker Position Angle = 0.000000;
+ Speaker Position Arc = 0.000000;
+
+ Event Header
+ {
+ Timestamp = 0;
+ Relative = 0;
+ Random Recurrence = 0;
+ Random Offset = 0;
+ }
+
+ Wave Entry
+ {
+ Bank Name = MenuSounds;
+ Bank Index = 0;
+ Entry Name = wood click;
+ Entry Index = 0;
+ Weight = 255;
+ Weight Min = 0;
+ }
+ }
+ }
+ }
+
+ Sound
+ {
+ Name = ButtonFocus;
+ Volume = -320;
+ Pitch = 531;
+ Priority = 0;
+
+ Category Entry
+ {
+ Name = Default;
+ }
+
+ Track
+ {
+ Volume = 0;
+ Use Filter = 0;
+
+ Play Wave Event
+ {
+ Break Loop = 0;
+ Use Speaker Position = 0;
+ Use Center Speaker = 1;
+ New Speaker Position On Loop = 1;
+ Speaker Position Angle = 0.000000;
+ Speaker Position Arc = 0.000000;
+
+ Event Header
+ {
+ Timestamp = 0;
+ Relative = 0;
+ Random Recurrence = 0;
+ Random Offset = 0;
+ }
+
+ Pitch Variation
+ {
+ Min = -100;
+ Max = 100;
+ Operator = 0;
+ New Variation On Loop = 0;
+ }
+
+ Wave Entry
+ {
+ Bank Name = MenuSounds;
+ Bank Index = 0;
+ Entry Name = Scroll1;
+ Entry Index = 3;
+ Weight = 255;
+ Weight Min = 0;
+ }
+ }
+ }
+ }
+
+ Sound
+ {
+ Name = ButtonCraft;
+ Volume = -1200;
+ Pitch = 0;
+ Priority = 0;
+
+ Category Entry
+ {
+ Name = Default;
+ }
+
+ Track
+ {
+ Volume = 0;
+ Use Filter = 0;
+
+ Play Wave Event
+ {
+ Break Loop = 0;
+ Use Speaker Position = 0;
+ Use Center Speaker = 1;
+ New Speaker Position On Loop = 1;
+ Speaker Position Angle = 0.000000;
+ Speaker Position Arc = 0.000000;
+
+ Event Header
+ {
+ Timestamp = 0;
+ Relative = 0;
+ Random Recurrence = 0;
+ Random Offset = 0;
+ }
+
+ Wave Entry
+ {
+ Bank Name = MenuSounds;
+ Bank Index = 0;
+ Entry Name = pop;
+ Entry Index = 2;
+ Weight = 255;
+ Weight Min = 0;
+ }
+ }
+ }
+ }
+
+ Sound
+ {
+ Name = ButtonCraftFail;
+ Volume = -1200;
+ Pitch = 0;
+ Priority = 0;
+
+ Category Entry
+ {
+ Name = Default;
+ }
+
+ Track
+ {
+ Volume = 0;
+ Use Filter = 0;
+
+ Play Wave Event
+ {
+ Break Loop = 0;
+ Use Speaker Position = 0;
+ Use Center Speaker = 1;
+ New Speaker Position On Loop = 1;
+ Speaker Position Angle = 0.000000;
+ Speaker Position Arc = 0.000000;
+
+ Event Header
+ {
+ Timestamp = 0;
+ Relative = 0;
+ Random Recurrence = 0;
+ Random Offset = 0;
+ }
+
+ Wave Entry
+ {
+ Bank Name = MenuSounds;
+ Bank Index = 0;
+ Entry Name = btn_Back;
+ Entry Index = 1;
+ Weight = 255;
+ Weight Min = 0;
+ }
+ }
+ }
+ }
+
+ Sound
+ {
+ Name = ButtonBack;
+ Volume = -1200;
+ Pitch = 0;
+ Priority = 0;
+
+ Category Entry
+ {
+ Name = Default;
+ }
+
+ Track
+ {
+ Volume = 0;
+ Use Filter = 0;
+
+ Play Wave Event
+ {
+ Break Loop = 0;
+ Use Speaker Position = 0;
+ Use Center Speaker = 1;
+ New Speaker Position On Loop = 1;
+ Speaker Position Angle = 0.000000;
+ Speaker Position Arc = 0.000000;
+
+ Event Header
+ {
+ Timestamp = 0;
+ Relative = 0;
+ Random Recurrence = 0;
+ Random Offset = 0;
+ }
+
+ Wave Entry
+ {
+ Bank Name = MenuSounds;
+ Bank Index = 0;
+ Entry Name = Back3;
+ Entry Index = 4;
+ Weight = 255;
+ Weight Min = 0;
+ }
+ }
+ }
+ }
+
+ Sound
+ {
+ Name = Scroll;
+ Volume = -1200;
+ Pitch = 0;
+ Priority = 0;
+
+ Category Entry
+ {
+ Name = Default;
+ }
+
+ Track
+ {
+ Volume = 0;
+ Use Filter = 0;
+
+ Play Wave Event
+ {
+ Break Loop = 0;
+ Use Speaker Position = 0;
+ Use Center Speaker = 1;
+ New Speaker Position On Loop = 1;
+ Speaker Position Angle = 0.000000;
+ Speaker Position Arc = 0.000000;
+
+ Event Header
+ {
+ Timestamp = 0;
+ Relative = 0;
+ Random Recurrence = 0;
+ Random Offset = 0;
+ }
+
+ Wave Entry
+ {
+ Bank Name = MenuSounds;
+ Bank Index = 0;
+ Entry Name = Scroll3;
+ Entry Index = 5;
+ Weight = 255;
+ Weight Min = 0;
+ }
+ }
+ }
+ }
+
+ Cue
+ {
+ Name = ButtonPress;
+
+ Variation
+ {
+ Variation Type = 3;
+ Variation Table Type = 1;
+ New Variation on Loop = 0;
+ }
+
+ Sound Entry
+ {
+ Name = ButtonPress;
+ Index = 0;
+ Weight Min = 0;
+ Weight Max = 255;
+ }
+ }
+
+ Cue
+ {
+ Name = ButtonFocus;
+
+ Variation
+ {
+ Variation Type = 3;
+ Variation Table Type = 1;
+ New Variation on Loop = 0;
+ }
+
+ Sound Entry
+ {
+ Name = ButtonFocus;
+ Index = 1;
+ Weight Min = 0;
+ Weight Max = 255;
+ }
+ }
+
+ Cue
+ {
+ Name = ButtonCraft;
+
+ Variation
+ {
+ Variation Type = 3;
+ Variation Table Type = 1;
+ New Variation on Loop = 0;
+ }
+
+ Sound Entry
+ {
+ Name = ButtonCraft;
+ Index = 2;
+ Weight Min = 0;
+ Weight Max = 255;
+ }
+ }
+
+ Cue
+ {
+ Name = ButtonCraftFail;
+
+ Variation
+ {
+ Variation Type = 3;
+ Variation Table Type = 1;
+ New Variation on Loop = 0;
+ }
+
+ Sound Entry
+ {
+ Name = ButtonCraftFail;
+ Index = 3;
+ Weight Min = 0;
+ Weight Max = 255;
+ }
+ }
+
+ Cue
+ {
+ Name = ButtonBack;
+
+ Variation
+ {
+ Variation Type = 3;
+ Variation Table Type = 1;
+ New Variation on Loop = 0;
+ }
+
+ Sound Entry
+ {
+ Name = ButtonBack;
+ Index = 4;
+ Weight Min = 0;
+ Weight Max = 255;
+ }
+ }
+
+ Cue
+ {
+ Name = Scroll;
+
+ Variation
+ {
+ Variation Type = 3;
+ Variation Table Type = 1;
+ New Variation on Loop = 0;
+ }
+
+ Sound Entry
+ {
+ Name = Scroll;
+ Index = 5;
+ Weight Min = 0;
+ Weight Max = 255;
+ }
+ }
+}
diff --git a/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xgs b/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xgs
new file mode 100644
index 00000000..0a676adc
--- /dev/null
+++ b/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xgs
Binary files differ
diff --git a/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xsb b/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xsb
new file mode 100644
index 00000000..3ec3310a
--- /dev/null
+++ b/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xsb
Binary files differ
diff --git a/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xwb b/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xwb
new file mode 100644
index 00000000..e3a7b39b
--- /dev/null
+++ b/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xwb
Binary files differ
diff --git a/Minecraft.Client/Common/Media/Sound/btn_Back.wav b/Minecraft.Client/Common/Media/Sound/btn_Back.wav
new file mode 100644
index 00000000..2bb8100e
--- /dev/null
+++ b/Minecraft.Client/Common/Media/Sound/btn_Back.wav
Binary files differ
diff --git a/Minecraft.Client/Common/Media/Sound/click.wav b/Minecraft.Client/Common/Media/Sound/click.wav
new file mode 100644
index 00000000..0b708578
--- /dev/null
+++ b/Minecraft.Client/Common/Media/Sound/click.wav
Binary files differ
diff --git a/Minecraft.Client/Common/Media/Sound/pop.wav b/Minecraft.Client/Common/Media/Sound/pop.wav
new file mode 100644
index 00000000..387f1329
--- /dev/null
+++ b/Minecraft.Client/Common/Media/Sound/pop.wav
Binary files differ
diff --git a/Minecraft.Client/Common/Media/Sound/wood click.wav b/Minecraft.Client/Common/Media/Sound/wood click.wav
new file mode 100644
index 00000000..7a71ba9f
--- /dev/null
+++ b/Minecraft.Client/Common/Media/Sound/wood click.wav
Binary files differ