From b691c43c44ff180d10e7d4a9afc83b98551ff586 Mon Sep 17 00:00:00 2001 From: daoge_cmd <3523206925@qq.com> Date: Sun, 1 Mar 2026 12:16:08 +0800 Subject: Initial commit --- Minecraft.Client/Common/Media/Sound/MenuSounds.xap | 808 +++++++++++++++++++++ .../Common/Media/Sound/Xbox/MenuSounds.xgs | Bin 0 -> 440 bytes .../Common/Media/Sound/Xbox/MenuSounds.xsb | Bin 0 -> 490 bytes .../Common/Media/Sound/Xbox/MenuSounds.xwb | Bin 0 -> 18432 bytes Minecraft.Client/Common/Media/Sound/btn_Back.wav | Bin 0 -> 47412 bytes Minecraft.Client/Common/Media/Sound/click.wav | Bin 0 -> 49372 bytes Minecraft.Client/Common/Media/Sound/pop.wav | Bin 0 -> 15384 bytes Minecraft.Client/Common/Media/Sound/wood click.wav | Bin 0 -> 13912 bytes 8 files changed, 808 insertions(+) create mode 100644 Minecraft.Client/Common/Media/Sound/MenuSounds.xap create mode 100644 Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xgs create mode 100644 Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xsb create mode 100644 Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xwb create mode 100644 Minecraft.Client/Common/Media/Sound/btn_Back.wav create mode 100644 Minecraft.Client/Common/Media/Sound/click.wav create mode 100644 Minecraft.Client/Common/Media/Sound/pop.wav create mode 100644 Minecraft.Client/Common/Media/Sound/wood click.wav (limited to 'Minecraft.Client/Common/Media/Sound') diff --git a/Minecraft.Client/Common/Media/Sound/MenuSounds.xap b/Minecraft.Client/Common/Media/Sound/MenuSounds.xap new file mode 100644 index 00000000..998e0090 --- /dev/null +++ b/Minecraft.Client/Common/Media/Sound/MenuSounds.xap @@ -0,0 +1,808 @@ +Signature = XACT3; +Version = 18; +Content Version = 46; +Release = February 2010; + +Options +{ + Verbose Report = 0; + Generate C/C++ Headers = 1; +} + +Global Settings +{ + Xbox File = Xbox\MenuSounds.xgs; + Windows File = Win\MenuSounds.xgs; + Header File = C:\Work\4J\Mojang\Minecraft\Minecraft360\Minecraft.Client\Xbox\Media\Sound\MenuSounds.h; + Exclude Category Names = 0; + Exclude Variable Names = 0; + Last Modified Low = 30214254; + Last Modified High = 4282487269; + + Category + { + Name = Global; + Public = 1; + Background Music = 0; + Volume = 0; + + Category Entry + { + } + + Instance Limit + { + Max Instances = 255; + Behavior = 0; + + Crossfade + { + Fade In = 0; + Fade Out = 0; + Crossfade Type = 0; + } + } + } + + Category + { + Name = Default; + Public = 1; + Background Music = 0; + Volume = 0; + + Category Entry + { + Name = Global; + } + + Instance Limit + { + Max Instances = 255; + Behavior = 0; + + Crossfade + { + Fade In = 0; + Fade Out = 0; + Crossfade Type = 0; + } + } + } + + Category + { + Name = Music; + Public = 1; + Background Music = 1; + Volume = 0; + + Category Entry + { + Name = Global; + } + + Instance Limit + { + Max Instances = 255; + Behavior = 0; + + Crossfade + { + Fade In = 0; + Fade Out = 0; + Crossfade Type = 0; + } + } + } + + Variable + { + Name = OrientationAngle; + Public = 1; + Global = 0; + Internal = 0; + External = 0; + Monitored = 1; + Reserved = 1; + Read Only = 0; + Time = 0; + Value = 0.000000; + Initial Value = 0.000000; + Min = -180.000000; + Max = 180.000000; + } + + Variable + { + Name = DopplerPitchScalar; + Public = 1; + Global = 0; + Internal = 0; + External = 0; + Monitored = 1; + Reserved = 1; + Read Only = 0; + Time = 0; + Value = 1.000000; + Initial Value = 1.000000; + Min = 0.000000; + Max = 4.000000; + } + + Variable + { + Name = SpeedOfSound; + Public = 1; + Global = 1; + Internal = 0; + External = 0; + Monitored = 1; + Reserved = 1; + Read Only = 0; + Time = 0; + Value = 343.500000; + Initial Value = 343.500000; + Min = 0.000000; + Max = 1000000.000000; + } + + Variable + { + Name = ReleaseTime; + Public = 1; + Global = 0; + Internal = 1; + External = 1; + Monitored = 1; + Reserved = 1; + Read Only = 1; + Time = 1; + Value = 0.000000; + Initial Value = 0.000000; + Min = 0.000000; + Max = 15000.000000; + } + + Variable + { + Name = AttackTime; + Public = 1; + Global = 0; + Internal = 1; + External = 1; + Monitored = 1; + Reserved = 1; + Read Only = 1; + Time = 1; + Value = 0.000000; + Initial Value = 0.000000; + Min = 0.000000; + Max = 15000.000000; + } + + Variable + { + Name = NumCueInstances; + Public = 1; + Global = 0; + Internal = 1; + External = 1; + Monitored = 1; + Reserved = 1; + Read Only = 1; + Time = 0; + Value = 0.000000; + Initial Value = 0.000000; + Min = 0.000000; + Max = 1024.000000; + } + + Variable + { + Name = Distance; + Public = 1; + Global = 0; + Internal = 0; + External = 0; + Monitored = 1; + Reserved = 1; + Read Only = 0; + Time = 0; + Value = 0.000000; + Initial Value = 0.000000; + Min = 0.000000; + Max = 1000000.000000; + } + + RPC + { + Name = Pitch; + } + + Compression Preset + { + Name = Default; + Xbox Format Tag = 357; + Target Sample Rate = 48000; + XMA Quality = 60; + Find Best Quality = 0; + High Freq Cut = 0; + Loop = 0; + PC Format Tag = 2; + Samples Per Block = 128; + } +} + +Wave Bank +{ + Name = MenuSounds; + Xbox File = Xbox\MenuSounds.xwb; + Windows File = Win\MenuSounds.xwb; + Xbox Bank Path Edited = 0; + Windows Bank Path Edited = 0; + Entry Names = 1; + Seek Tables = 1; + Compression Preset Name = Default; + Bank Last Revised Low = 4141013591; + Bank Last Revised High = 30214257; + + Wave + { + Name = wood click; + File = wood click.wav; + Build Settings Last Modified Low = 4121320074; + Build Settings Last Modified High = 30213378; + + Cache + { + Format Tag = 0; + Channels = 1; + Sampling Rate = 44100; + Bits Per Sample = 1; + Play Region Offset = 44; + Play Region Length = 13868; + Loop Region Offset = 0; + Loop Region Length = 0; + File Type = 1; + Last Modified Low = 2058846419; + Last Modified High = 30205926; + } + } + + Wave + { + Name = btn_Back; + File = btn_Back.wav; + Build Settings Last Modified Low = 1085331294; + Build Settings Last Modified High = 30213595; + + Cache + { + Format Tag = 0; + Channels = 2; + Sampling Rate = 48000; + Bits Per Sample = 1; + Play Region Offset = 44; + Play Region Length = 47368; + Loop Region Offset = 0; + Loop Region Length = 0; + File Type = 1; + Last Modified Low = 2645456735; + Last Modified High = 30170504; + } + } + + Wave + { + Name = pop; + File = pop.wav; + Build Settings Last Modified Low = 1085336294; + Build Settings Last Modified High = 30213595; + + Cache + { + Format Tag = 0; + Channels = 1; + Sampling Rate = 44100; + Bits Per Sample = 1; + Play Region Offset = 44; + Play Region Length = 15340; + Loop Region Offset = 0; + Loop Region Length = 0; + File Type = 1; + Last Modified Low = 2055455989; + Last Modified High = 30205926; + } + } + + Wave + { + Name = Scroll1; + File = Scroll1.wav; + Build Settings Last Modified Low = 2362955424; + Build Settings Last Modified High = 30214253; + + Cache + { + Format Tag = 0; + Channels = 1; + Sampling Rate = 44100; + Bits Per Sample = 1; + Play Region Offset = 112; + Play Region Length = 18228; + Loop Region Offset = 0; + Loop Region Length = 0; + File Type = 1; + Last Modified Low = 3761304897; + Last Modified High = 30214252; + } + } + + Wave + { + Name = Back3; + File = Back3.wav; + Build Settings Last Modified Low = 2362965426; + Build Settings Last Modified High = 30214253; + + Cache + { + Format Tag = 0; + Channels = 2; + Sampling Rate = 44100; + Bits Per Sample = 1; + Play Region Offset = 112; + Play Region Length = 43272; + Loop Region Offset = 0; + Loop Region Length = 0; + File Type = 1; + Last Modified Low = 3722514971; + Last Modified High = 30214252; + } + } + + Wave + { + Name = Scroll3; + File = Scroll3.wav; + Build Settings Last Modified Low = 3498867049; + Build Settings Last Modified High = 30214257; + + Cache + { + Format Tag = 0; + Channels = 2; + Sampling Rate = 44100; + Bits Per Sample = 1; + Play Region Offset = 112; + Play Region Length = 5828; + Loop Region Offset = 0; + Loop Region Length = 0; + File Type = 1; + Last Modified Low = 3757184373; + Last Modified High = 30214252; + } + } +} + +Sound Bank +{ + Name = MenuSounds; + Xbox File = Xbox\MenuSounds.xsb; + Windows File = Win\MenuSounds.xsb; + Xbox Bank Path Edited = 0; + Windows Bank Path Edited = 0; + Header Last Modified High = 0; + Header Last Modified Low = 0; + + Sound + { + Name = ButtonPress; + Volume = -1670; + Pitch = 0; + Priority = 0; + + Category Entry + { + Name = Default; + } + + Track + { + Volume = 0; + Use Filter = 0; + + Play Wave Event + { + Break Loop = 0; + Use Speaker Position = 0; + Use Center Speaker = 1; + New Speaker Position On Loop = 1; + Speaker Position Angle = 0.000000; + Speaker Position Arc = 0.000000; + + Event Header + { + Timestamp = 0; + Relative = 0; + Random Recurrence = 0; + Random Offset = 0; + } + + Wave Entry + { + Bank Name = MenuSounds; + Bank Index = 0; + Entry Name = wood click; + Entry Index = 0; + Weight = 255; + Weight Min = 0; + } + } + } + } + + Sound + { + Name = ButtonFocus; + Volume = -320; + Pitch = 531; + Priority = 0; + + Category Entry + { + Name = Default; + } + + Track + { + Volume = 0; + Use Filter = 0; + + Play Wave Event + { + Break Loop = 0; + Use Speaker Position = 0; + Use Center Speaker = 1; + New Speaker Position On Loop = 1; + Speaker Position Angle = 0.000000; + Speaker Position Arc = 0.000000; + + Event Header + { + Timestamp = 0; + Relative = 0; + Random Recurrence = 0; + Random Offset = 0; + } + + Pitch Variation + { + Min = -100; + Max = 100; + Operator = 0; + New Variation On Loop = 0; + } + + Wave Entry + { + Bank Name = MenuSounds; + Bank Index = 0; + Entry Name = Scroll1; + Entry Index = 3; + Weight = 255; + Weight Min = 0; + } + } + } + } + + Sound + { + Name = ButtonCraft; + Volume = -1200; + Pitch = 0; + Priority = 0; + + Category Entry + { + Name = Default; + } + + Track + { + Volume = 0; + Use Filter = 0; + + Play Wave Event + { + Break Loop = 0; + Use Speaker Position = 0; + Use Center Speaker = 1; + New Speaker Position On Loop = 1; + Speaker Position Angle = 0.000000; + Speaker Position Arc = 0.000000; + + Event Header + { + Timestamp = 0; + Relative = 0; + Random Recurrence = 0; + Random Offset = 0; + } + + Wave Entry + { + Bank Name = MenuSounds; + Bank Index = 0; + Entry Name = pop; + Entry Index = 2; + Weight = 255; + Weight Min = 0; + } + } + } + } + + Sound + { + Name = ButtonCraftFail; + Volume = -1200; + Pitch = 0; + Priority = 0; + + Category Entry + { + Name = Default; + } + + Track + { + Volume = 0; + Use Filter = 0; + + Play Wave Event + { + Break Loop = 0; + Use Speaker Position = 0; + Use Center Speaker = 1; + New Speaker Position On Loop = 1; + Speaker Position Angle = 0.000000; + Speaker Position Arc = 0.000000; + + Event Header + { + Timestamp = 0; + Relative = 0; + Random Recurrence = 0; + Random Offset = 0; + } + + Wave Entry + { + Bank Name = MenuSounds; + Bank Index = 0; + Entry Name = btn_Back; + Entry Index = 1; + Weight = 255; + Weight Min = 0; + } + } + } + } + + Sound + { + Name = ButtonBack; + Volume = -1200; + Pitch = 0; + Priority = 0; + + Category Entry + { + Name = Default; + } + + Track + { + Volume = 0; + Use Filter = 0; + + Play Wave Event + { + Break Loop = 0; + Use Speaker Position = 0; + Use Center Speaker = 1; + New Speaker Position On Loop = 1; + Speaker Position Angle = 0.000000; + Speaker Position Arc = 0.000000; + + Event Header + { + Timestamp = 0; + Relative = 0; + Random Recurrence = 0; + Random Offset = 0; + } + + Wave Entry + { + Bank Name = MenuSounds; + Bank Index = 0; + Entry Name = Back3; + Entry Index = 4; + Weight = 255; + Weight Min = 0; + } + } + } + } + + Sound + { + Name = Scroll; + Volume = -1200; + Pitch = 0; + Priority = 0; + + Category Entry + { + Name = Default; + } + + Track + { + Volume = 0; + Use Filter = 0; + + Play Wave Event + { + Break Loop = 0; + Use Speaker Position = 0; + Use Center Speaker = 1; + New Speaker Position On Loop = 1; + Speaker Position Angle = 0.000000; + Speaker Position Arc = 0.000000; + + Event Header + { + Timestamp = 0; + Relative = 0; + Random Recurrence = 0; + Random Offset = 0; + } + + Wave Entry + { + Bank Name = MenuSounds; + Bank Index = 0; + Entry Name = Scroll3; + Entry Index = 5; + Weight = 255; + Weight Min = 0; + } + } + } + } + + Cue + { + Name = ButtonPress; + + Variation + { + Variation Type = 3; + Variation Table Type = 1; + New Variation on Loop = 0; + } + + Sound Entry + { + Name = ButtonPress; + Index = 0; + Weight Min = 0; + Weight Max = 255; + } + } + + Cue + { + Name = ButtonFocus; + + Variation + { + Variation Type = 3; + Variation Table Type = 1; + New Variation on Loop = 0; + } + + Sound Entry + { + Name = ButtonFocus; + Index = 1; + Weight Min = 0; + Weight Max = 255; + } + } + + Cue + { + Name = ButtonCraft; + + Variation + { + Variation Type = 3; + Variation Table Type = 1; + New Variation on Loop = 0; + } + + Sound Entry + { + Name = ButtonCraft; + Index = 2; + Weight Min = 0; + Weight Max = 255; + } + } + + Cue + { + Name = ButtonCraftFail; + + Variation + { + Variation Type = 3; + Variation Table Type = 1; + New Variation on Loop = 0; + } + + Sound Entry + { + Name = ButtonCraftFail; + Index = 3; + Weight Min = 0; + Weight Max = 255; + } + } + + Cue + { + Name = ButtonBack; + + Variation + { + Variation Type = 3; + Variation Table Type = 1; + New Variation on Loop = 0; + } + + Sound Entry + { + Name = ButtonBack; + Index = 4; + Weight Min = 0; + Weight Max = 255; + } + } + + Cue + { + Name = Scroll; + + Variation + { + Variation Type = 3; + Variation Table Type = 1; + New Variation on Loop = 0; + } + + Sound Entry + { + Name = Scroll; + Index = 5; + Weight Min = 0; + Weight Max = 255; + } + } +} diff --git a/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xgs b/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xgs new file mode 100644 index 00000000..0a676adc Binary files /dev/null and b/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xgs differ diff --git a/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xsb b/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xsb new file mode 100644 index 00000000..3ec3310a Binary files /dev/null and b/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xsb differ diff --git a/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xwb b/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xwb new file mode 100644 index 00000000..e3a7b39b Binary files /dev/null and b/Minecraft.Client/Common/Media/Sound/Xbox/MenuSounds.xwb differ diff --git a/Minecraft.Client/Common/Media/Sound/btn_Back.wav b/Minecraft.Client/Common/Media/Sound/btn_Back.wav new file mode 100644 index 00000000..2bb8100e Binary files /dev/null and b/Minecraft.Client/Common/Media/Sound/btn_Back.wav differ diff --git a/Minecraft.Client/Common/Media/Sound/click.wav b/Minecraft.Client/Common/Media/Sound/click.wav new file mode 100644 index 00000000..0b708578 Binary files /dev/null and b/Minecraft.Client/Common/Media/Sound/click.wav differ diff --git a/Minecraft.Client/Common/Media/Sound/pop.wav b/Minecraft.Client/Common/Media/Sound/pop.wav new file mode 100644 index 00000000..387f1329 Binary files /dev/null and b/Minecraft.Client/Common/Media/Sound/pop.wav differ diff --git a/Minecraft.Client/Common/Media/Sound/wood click.wav b/Minecraft.Client/Common/Media/Sound/wood click.wav new file mode 100644 index 00000000..7a71ba9f Binary files /dev/null and b/Minecraft.Client/Common/Media/Sound/wood click.wav differ -- cgit v1.2.3