diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.h')
| -rw-r--r-- | Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.h b/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.h index 538aefa1..f02ba848 100644 --- a/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.h +++ b/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.h @@ -13,7 +13,7 @@ private: bool m_bUpdateHealth, m_bUpdateFood, m_bUpdateYRot, m_bUpdateInventory; int m_health; - int m_food; + int m_food; Pos *m_spawnPos; float m_yRot; @@ -22,12 +22,12 @@ public: ~UpdatePlayerRuleDefinition(); virtual ConsoleGameRules::EGameRuleType getActionType() { return ConsoleGameRules::eGameRuleType_UpdatePlayerRule; } - + virtual void getChildren(vector<GameRuleDefinition *> *children); virtual GameRuleDefinition *addChild(ConsoleGameRules::EGameRuleType ruleType); virtual void writeAttributes(DataOutputStream *dos, UINT numAttributes); virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue); - virtual void postProcessPlayer(shared_ptr<Player> player); + virtual void postProcessPlayer(std::shared_ptr<Player> player); };
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