diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp')
| -rw-r--r-- | Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp b/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp index 6e55cd45..7ef8e577 100644 --- a/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp +++ b/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp @@ -11,7 +11,7 @@ UpdatePlayerRuleDefinition::UpdatePlayerRuleDefinition() { m_bUpdateHealth = m_bUpdateFood = m_bUpdateYRot = false;; m_health = 0; - m_food = 0; + m_food = 0; m_spawnPos = NULL; m_yRot = 0.0f; } @@ -130,7 +130,7 @@ void UpdatePlayerRuleDefinition::addAttribute(const wstring &attributeName, cons } } -void UpdatePlayerRuleDefinition::postProcessPlayer(shared_ptr<Player> player) +void UpdatePlayerRuleDefinition::postProcessPlayer(std::shared_ptr<Player> player) { if(m_bUpdateHealth) { |
