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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp')
-rw-r--r--Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp b/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp
index 6e55cd45..7ef8e577 100644
--- a/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp
+++ b/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp
@@ -11,7 +11,7 @@ UpdatePlayerRuleDefinition::UpdatePlayerRuleDefinition()
{
m_bUpdateHealth = m_bUpdateFood = m_bUpdateYRot = false;;
m_health = 0;
- m_food = 0;
+ m_food = 0;
m_spawnPos = NULL;
m_yRot = 0.0f;
}
@@ -130,7 +130,7 @@ void UpdatePlayerRuleDefinition::addAttribute(const wstring &attributeName, cons
}
}
-void UpdatePlayerRuleDefinition::postProcessPlayer(shared_ptr<Player> player)
+void UpdatePlayerRuleDefinition::postProcessPlayer(std::shared_ptr<Player> player)
{
if(m_bUpdateHealth)
{