From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp') diff --git a/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp b/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp index 6e55cd45..7ef8e577 100644 --- a/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp +++ b/Minecraft.Client/Common/GameRules/UpdatePlayerRuleDefinition.cpp @@ -11,7 +11,7 @@ UpdatePlayerRuleDefinition::UpdatePlayerRuleDefinition() { m_bUpdateHealth = m_bUpdateFood = m_bUpdateYRot = false;; m_health = 0; - m_food = 0; + m_food = 0; m_spawnPos = NULL; m_yRot = 0.0f; } @@ -130,7 +130,7 @@ void UpdatePlayerRuleDefinition::addAttribute(const wstring &attributeName, cons } } -void UpdatePlayerRuleDefinition::postProcessPlayer(shared_ptr player) +void UpdatePlayerRuleDefinition::postProcessPlayer(std::shared_ptr player) { if(m_bUpdateHealth) { -- cgit v1.2.3