diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/BoatRenderer.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/BoatRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/BoatRenderer.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/BoatRenderer.cpp b/Minecraft.Client/BoatRenderer.cpp index f1367ae4..33ffc322 100644 --- a/Minecraft.Client/BoatRenderer.cpp +++ b/Minecraft.Client/BoatRenderer.cpp @@ -10,11 +10,11 @@ BoatRenderer::BoatRenderer() : EntityRenderer() model = new BoatModel(); } -void BoatRenderer::render(shared_ptr<Entity> _boat, double x, double y, double z, float rot, float a) +void BoatRenderer::render(std::shared_ptr<Entity> _boat, double x, double y, double z, float rot, float a) { - // 4J - original version used generics and thus had an input parameter of type Boat rather than shared_ptr<Entity> we have here - + // 4J - original version used generics and thus had an input parameter of type Boat rather than std::shared_ptr<Entity> we have here - // do some casting around instead - shared_ptr<Boat> boat = dynamic_pointer_cast<Boat>(_boat); + std::shared_ptr<Boat> boat = dynamic_pointer_cast<Boat>(_boat); glPushMatrix(); |
