From 7074f35e4ba831e358117842b99ee35b87f85ae5 Mon Sep 17 00:00:00 2001 From: void_17 Date: Mon, 2 Mar 2026 15:58:20 +0700 Subject: shared_ptr -> std::shared_ptr This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today. --- Minecraft.Client/BoatRenderer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Minecraft.Client/BoatRenderer.cpp') diff --git a/Minecraft.Client/BoatRenderer.cpp b/Minecraft.Client/BoatRenderer.cpp index f1367ae4..33ffc322 100644 --- a/Minecraft.Client/BoatRenderer.cpp +++ b/Minecraft.Client/BoatRenderer.cpp @@ -10,11 +10,11 @@ BoatRenderer::BoatRenderer() : EntityRenderer() model = new BoatModel(); } -void BoatRenderer::render(shared_ptr _boat, double x, double y, double z, float rot, float a) +void BoatRenderer::render(std::shared_ptr _boat, double x, double y, double z, float rot, float a) { - // 4J - original version used generics and thus had an input parameter of type Boat rather than shared_ptr we have here - + // 4J - original version used generics and thus had an input parameter of type Boat rather than std::shared_ptr we have here - // do some casting around instead - shared_ptr boat = dynamic_pointer_cast(_boat); + std::shared_ptr boat = dynamic_pointer_cast(_boat); glPushMatrix(); -- cgit v1.2.3