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#pragma once
#include "DamageEnchantment.h"
#include "DigDurabilityEnchantment.h"
#include "DiggingEnchantment.h"
#include "Enchantment.h"
#include "EnchantmentCategory.h"
#include "EnchantmentHelper.h"
#include "EnchantmentInstance.h"
#include "FireAspectEnchantment.h"
#include "KnockbackEnchantment.h"
#include "LootBonusEnchantment.h"
#include "OxygenEnchantment.h"
#include "ProtectionEnchantment.h"
#include "UntouchingEnchantment.h"
#include "WaterWorkerEnchantment.h"
// 4J Stu - Brought forward
#include "ArrowDamageEnchantment.h"
#include "ArrowFireEnchantment.h"
#include "ArrowInfiniteEnchantment.h"
#include "ArrowKnockbackEnchantment.h"
#include "ThornsEnchantment.h"
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