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#include "stdafx.h"
#include "net.minecraft.world.item.h"
#include "Tile.h"
#include "Recipy.h"
#include "Recipes.h"
#include "ToolRecipies.h"
// 4J-PB - adding "" on the end of these so we can detect it
wstring ToolRecipies::shapes[][4] =
{
{L"XXX", //
L" # ",//
L" # "},//
{L"X",//
L"#",//
L"#"},//
{L"XX",//
L"X#",//
L" #"},//
{L"XX",//
L" #",//
L" #"},//
};
void ToolRecipies::_init()
{
map = new vector <Object *> [MAX_TOOL_RECIPES];
ADD_OBJECT(map[0],Tile::wood);
ADD_OBJECT(map[0],Tile::cobblestone);
ADD_OBJECT(map[0],Item::ironIngot);
ADD_OBJECT(map[0],Item::diamond);
ADD_OBJECT(map[0],Item::goldIngot);
ADD_OBJECT(map[1],Item::pickAxe_wood);
ADD_OBJECT(map[1],Item::pickAxe_stone);
ADD_OBJECT(map[1],Item::pickAxe_iron);
ADD_OBJECT(map[1],Item::pickAxe_diamond);
ADD_OBJECT(map[1],Item::pickAxe_gold);
ADD_OBJECT(map[2],Item::shovel_wood);
ADD_OBJECT(map[2],Item::shovel_stone);
ADD_OBJECT(map[2],Item::shovel_iron);
ADD_OBJECT(map[2],Item::shovel_diamond);
ADD_OBJECT(map[2],Item::shovel_gold);
ADD_OBJECT(map[3],Item::hatchet_wood);
ADD_OBJECT(map[3],Item::hatchet_stone);
ADD_OBJECT(map[3],Item::hatchet_iron);
ADD_OBJECT(map[3],Item::hatchet_diamond);
ADD_OBJECT(map[3],Item::hatchet_gold);
ADD_OBJECT(map[4],Item::hoe_wood);
ADD_OBJECT(map[4],Item::hoe_stone);
ADD_OBJECT(map[4],Item::hoe_iron);
ADD_OBJECT(map[4],Item::hoe_diamond);
ADD_OBJECT(map[4],Item::hoe_gold);
}
void ToolRecipies::addRecipes(Recipes *r)
{
wchar_t wchTypes[7];
wchTypes[6]=0;
for (unsigned int m = 0; m < map[0].size(); m++)
{
Object *pObjMaterial = map[0].at(m);
for (int t=0; t<MAX_TOOL_RECIPES-1; t++)
{
Item *target = map[t+1].at(m)->item;
wchTypes[0]=L'w';
wchTypes[1]=L'c';
wchTypes[2]=L'i';
wchTypes[3]=L'c';
wchTypes[5]=L'g';
if(pObjMaterial->GetType()==eType_TILE)
{
wchTypes[4]=L't';
r->addShapedRecipy(new ItemInstance(target),
wchTypes,
shapes[t],
L'#', Item::stick,
L'X', pObjMaterial->tile,
L'T');
}
else
{
// must be Item
wchTypes[4]=L'i';
r->addShapedRecipy(new ItemInstance(target),
wchTypes,
shapes[t],
L'#', Item::stick,
L'X', pObjMaterial->item,
L'T');
}
}
}
r->addShapedRecipy(new ItemInstance(static_cast<Item *>(Item::shears)),
L"sscig",
L" #", //
L"# ", //
L'#', Item::ironIngot,
L'T'
);
}
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