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#include "stdafx.h"
#include "net.minecraft.world.phys.h"
#include "net.minecraft.world.damagesource.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.level.h"
#include "..\Minecraft.Client\ServerPlayer.h"
#include "..\Minecraft.Client\PlayerConnection.h"
#include "ThrownEnderpearl.h"
ThrownEnderpearl::ThrownEnderpearl(Level *level) : Throwable(level)
{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
}
ThrownEnderpearl::ThrownEnderpearl(Level *level, shared_ptr<LivingEntity> mob) : Throwable(level,mob)
{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
}
ThrownEnderpearl::ThrownEnderpearl(Level *level, double x, double y, double z) : Throwable(level,x,y,z)
{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
}
void ThrownEnderpearl::onHit(HitResult *res)
{
if (res->entity != nullptr)
{
DamageSource *damageSource = DamageSource::thrown(shared_from_this(), getOwner() );
res->entity->hurt(damageSource, 0);
delete damageSource;
}
for (int i = 0; i < 32; i++)
{
level->addParticle(eParticleType_ender, x, y + random->nextDouble() * 2, z, random->nextGaussian(), 0, random->nextGaussian());
}
if (!level->isClientSide)
{
// Fix for #67486 - TCR #001: BAS Game Stability: Customer Encountered: TU8: Code: Gameplay: The title crashes on Host's console when Client Player leaves the game before the Ender Pearl thrown by him touches the ground.
// If the owner has been removed, then ignore
// 4J-JEV: Cheap type check first.
if ( (getOwner() != nullptr) && getOwner()->instanceof(eTYPE_SERVERPLAYER) )
{
shared_ptr<ServerPlayer> serverPlayer = dynamic_pointer_cast<ServerPlayer>(getOwner() );
if (!serverPlayer->removed)
{
if(!serverPlayer->connection->done && serverPlayer->level == this->level)
{
if (getOwner()->isRiding())
{
getOwner()->ride(nullptr);
}
getOwner()->teleportTo(x, y, z);
getOwner()->fallDistance = 0;
getOwner()->hurt(DamageSource::fall, 5);
}
}
}
remove();
}
}
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