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#pragma once
using namespace std;
#include "Packet.h"
class TextureChangePacket : public Packet, public enable_shared_from_this<TextureChangePacket>
{
public:
enum ETextureChangeType
{
e_TextureChange_Skin = 0,
e_TextureChange_Cape,
};
int id;
ETextureChangeType action;
wstring path;
TextureChangePacket();
TextureChangePacket(shared_ptr<Entity> e, ETextureChangeType action, const wstring &path);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
public:
static shared_ptr<Packet> create() { return shared_ptr<Packet>(new TextureChangePacket()); }
virtual int getId() { return 157; }
};
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