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#include "stdafx.h"
#include <iostream>
#include "InputOutputStream.h"
#include "net.minecraft.world.entity.h"
#include "PacketListener.h"
#include "TextureChangePacket.h"
TextureChangePacket::TextureChangePacket()
{
id = -1;
action = e_TextureChange_Skin;
path = L"";
}
TextureChangePacket::TextureChangePacket(shared_ptr<Entity> e, ETextureChangeType action, const wstring &path)
{
id = e->entityId;
this->action = action;
this->path = path;
}
void TextureChangePacket::read(DataInputStream *dis) //throws IOException
{
id = dis->readInt();
action = static_cast<ETextureChangeType>(dis->readByte());
path = dis->readUTF();
}
void TextureChangePacket::write(DataOutputStream *dos) //throws IOException
{
dos->writeInt(id);
dos->writeByte(action);
dos->writeUTF(path);
}
void TextureChangePacket::handle(PacketListener *listener)
{
listener->handleTextureChange(shared_from_this());
}
int TextureChangePacket::getEstimatedSize()
{
return 5 + static_cast<int>(path.size());
}
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