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path: root/Minecraft.World/SwampTreeFeature.h
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#pragma once
#include "Feature.h"
class Random;

class SwampTreeFeature : public Feature
{
public:
	virtual bool place(Level *level, Random *random, int x, int y, int z);
private:
	void addVine(Level *level, int xx, int yy, int zz, int dir);
};