1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
|
#include "stdafx.h"
#include "net.minecraft.world.entity.item.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.h"
#include "StoneSlabTileItem.h"
StoneSlabTileItem::StoneSlabTileItem(int id, HalfSlabTile *halfTile, HalfSlabTile *fullTile, bool full) : TileItem(id)
{
this->halfTile = halfTile;
this->fullTile = fullTile;
isFull = full;
setMaxDamage(0);
setStackedByData(true);
}
Icon *StoneSlabTileItem::getIcon(int itemAuxValue)
{
return Tile::tiles[id]->getTexture(2, itemAuxValue);
}
int StoneSlabTileItem::getLevelDataForAuxValue(int auxValue)
{
return auxValue;
}
unsigned int StoneSlabTileItem::getDescriptionId(shared_ptr<ItemInstance> instance)
{
return halfTile->getAuxName(instance->getAuxValue());
}
bool StoneSlabTileItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
{
if (isFull)
{
return TileItem::useOn(instance, player, level, x, y, z, face, clickX, clickY, clickZ, bTestUseOnOnly);
}
if (instance->count == 0) return false;
if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
int currentTile = level->getTile(x, y, z);
int currentData = level->getData(x, y, z);
int slabType = currentData & HalfSlabTile::TYPE_MASK;
bool isUpper = (currentData & HalfSlabTile::TOP_SLOT_BIT) != 0;
if (((face == Facing::UP && !isUpper) || (face == Facing::DOWN && isUpper)) && currentTile == halfTile->id && slabType == instance->getAuxValue())
{
if(bTestUseOnOnly)
{
return true;
}
if (level->isUnobstructed(fullTile->getAABB(level, x, y, z)) && level->setTileAndData(x, y, z, fullTile->id, slabType, Tile::UPDATE_ALL))
{
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, fullTile->soundType->getPlaceSound(), (fullTile->soundType->getVolume() + 1) / 2, fullTile->soundType->getPitch() * 0.8f);
instance->count--;
}
return true;
}
else if (tryConvertTargetTile(instance, player, level, x, y, z, face, bTestUseOnOnly))
{
return true;
}
else
{
return TileItem::useOn(instance, player, level, x, y, z, face, clickX, clickY, clickZ, bTestUseOnOnly);
}
}
bool StoneSlabTileItem::mayPlace(Level *level, int x, int y, int z, int face,shared_ptr<Player> player, shared_ptr<ItemInstance> item)
{
int ox = x, oy = y, oz = z;
int currentTile = level->getTile(x, y, z);
int currentData = level->getData(x, y, z);
int slabType = currentData & HalfSlabTile::TYPE_MASK;
boolean isUpper = (currentData & HalfSlabTile::TOP_SLOT_BIT) != 0;
if (((face == Facing::UP && !isUpper) || (face == Facing::DOWN && isUpper)) && currentTile == halfTile->id && slabType == item->getAuxValue())
{
return true;
}
if (face == 0) y--;
if (face == 1) y++;
if (face == 2) z--;
if (face == 3) z++;
if (face == 4) x--;
if (face == 5) x++;
currentTile = level->getTile(x, y, z);
currentData = level->getData(x, y, z);
slabType = currentData & HalfSlabTile::TYPE_MASK;
isUpper = (currentData & HalfSlabTile::TOP_SLOT_BIT) != 0;
if (currentTile == halfTile->id && slabType == item->getAuxValue())
{
return true;
}
return TileItem::mayPlace(level, ox, oy, oz, face, player, item);
}
bool StoneSlabTileItem::tryConvertTargetTile(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, bool bTestUseOnOnly)
{
if (face == 0) y--;
if (face == 1) y++;
if (face == 2) z--;
if (face == 3) z++;
if (face == 4) x--;
if (face == 5) x++;
int currentTile = level->getTile(x, y, z);
int currentData = level->getData(x, y, z);
int slabType = currentData & HalfSlabTile::TYPE_MASK;
if (currentTile == halfTile->id && slabType == instance->getAuxValue())
{
if(bTestUseOnOnly)
{
return true;
}
if (level->isUnobstructed(fullTile->getAABB(level, x, y, z)) && level->setTileAndData(x, y, z, fullTile->id, slabType, Tile::UPDATE_ALL))
{
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, fullTile->soundType->getPlaceSound(), (fullTile->soundType->getVolume() + 1) / 2, fullTile->soundType->getPitch() * 0.8f);
instance->count--;
}
return true;
}
return false;
}
|