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#include "stdafx.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.level.tile.h"
#include "StoneMonsterTileItem.h"
StoneMonsterTileItem::StoneMonsterTileItem(int id) : TileItem(id)
{
setMaxDamage(0);
setStackedByData(true);
}
int StoneMonsterTileItem::getLevelDataForAuxValue(int auxValue)
{
return auxValue;
}
Icon *StoneMonsterTileItem::getIcon(int itemAuxValue)
{
return Tile::monsterStoneEgg->getTexture(0, itemAuxValue);
}
unsigned int StoneMonsterTileItem::getDescriptionId(shared_ptr<ItemInstance> instance)
{
int auxValue = instance->getAuxValue();
if (auxValue < 0 || auxValue >= StoneMonsterTile::STONE_MONSTER_NAMES_LENGTH)
{
auxValue = 0;
}
return StoneMonsterTile::STONE_MONSTER_NAMES[auxValue];
}
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