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path: root/Minecraft.World/SnowItem.cpp
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#include "stdafx.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.level.h"
#include "SnowItem.h"

SnowItem::SnowItem(int id, Tile *parentTile) : AuxDataTileItem(id, parentTile)
{
}

bool SnowItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
{
	if (instance->count == 0) return false;
	if (!player->mayUseItemAt(x, y, z, face, instance)) return false;

	int currentTile = level->getTile(x, y, z);
	
	// Are we adding extra snow to an existing tile?
	if (currentTile == Tile::topSnow_Id)
	{
		Tile *snowTile = Tile::tiles[getTileId()];
		int currentData = level->getData(x, y, z);
		int currentHeight = currentData & TopSnowTile::HEIGHT_MASK;

		if (currentHeight <= TopSnowTile::MAX_HEIGHT && level->isUnobstructed(snowTile->getAABB(level, x, y, z)))
		{
			if (!bTestUseOnOnly)
			{
				// Increase snow tile height
				if (level->setData(x, y, z, (currentHeight + 1) | (currentData & ~TopSnowTile::HEIGHT_MASK), Tile::UPDATE_CLIENTS))
				{
					level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, snowTile->soundType->getPlaceSound(), (snowTile->soundType->getVolume() + 1) / 2, snowTile->soundType->getPitch() * 0.8f);
					instance->count--;
					return true;
				}
			}
			else
			{
				return true;
			}
		}
	}

	return AuxDataTileItem::useOn(instance, player, level, x, y, z, face, clickX, clickY, clickZ, bTestUseOnOnly);
}