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#include "stdafx.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.level.tile.h"
#include "SmoothStoneBrickTileItem.h"
SmoothStoneBrickTileItem::SmoothStoneBrickTileItem(int id, Tile *parentTile) : TileItem(id)
{
this->parentTile = parentTile;
setMaxDamage(0);
setStackedByData(true);
}
Icon *SmoothStoneBrickTileItem::getIcon(int itemAuxValue)
{
return parentTile->getTexture(2, itemAuxValue);
}
int SmoothStoneBrickTileItem::getLevelDataForAuxValue(int auxValue)
{
return auxValue;
}
unsigned int SmoothStoneBrickTileItem::getDescriptionId(shared_ptr<ItemInstance> instance)
{
int auxValue = instance->getAuxValue();
if (auxValue < 0 || auxValue >= SmoothStoneBrickTile::SMOOTH_STONE_BRICK_NAMES_LENGTH)
{
auxValue = 0;
}
return SmoothStoneBrickTile::SMOOTH_STONE_BRICK_NAMES[auxValue];
}
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