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#pragma once
using namespace std;
#include "Packet.h"
class SetEntityMotionPacket : public Packet, public enable_shared_from_this<SetEntityMotionPacket>
{
public:
int id;
int xa, ya, za;
bool useBytes; // 4J added
private:
void _init(int id, double xd, double yd, double zd);
public:
SetEntityMotionPacket();
SetEntityMotionPacket(shared_ptr<Entity> e);
SetEntityMotionPacket(int id, double xd, double yd, double zd);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
virtual bool canBeInvalidated();
virtual bool isInvalidatedBy(shared_ptr<Packet> packet);
public:
static shared_ptr<Packet> create() { return shared_ptr<Packet>(new SetEntityMotionPacket()); }
virtual int getId() { return 28; }
};
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