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#include "stdafx.h"
#include <iostream>
#include "InputOutputStream.h"
#include "net.minecraft.world.entity.h"
#include "PacketListener.h"
#include "SetEntityDataPacket.h"
SetEntityDataPacket::SetEntityDataPacket()
{
id = -1;
packedItems = NULL;
}
SetEntityDataPacket::~SetEntityDataPacket()
{
delete packedItems;
}
SetEntityDataPacket::SetEntityDataPacket(int id, shared_ptr<SynchedEntityData> entityData, bool notJustDirty)
{
this->id = id;
if(notJustDirty)
{
this->packedItems = entityData->getAll();
}
else
{
this->packedItems = entityData->packDirty();
}
}
void SetEntityDataPacket::read(DataInputStream *dis) //throws IOException
{
id = dis->readInt();
packedItems = SynchedEntityData::unpack(dis);
}
void SetEntityDataPacket::write(DataOutputStream *dos) //throws IOException
{
dos->writeInt(id);
SynchedEntityData::pack(packedItems, dos);
}
void SetEntityDataPacket::handle(PacketListener *listener)
{
listener->handleSetEntityData(shared_from_this());
}
int SetEntityDataPacket::getEstimatedSize()
{
return 5;
}
bool SetEntityDataPacket::isAync()
{
return true;
}
vector<shared_ptr<SynchedEntityData::DataItem> > *SetEntityDataPacket::getUnpackedData()
{
return packedItems;
}
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