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#pragma once
// 4J ADDED THIS PACKET
using namespace std;
#include "Packet.h"
class ServerSettingsChangedPacket : public Packet, public enable_shared_from_this<ServerSettingsChangedPacket>
{
public:
static const int HOST_DIFFICULTY;
static const int HOST_OPTIONS;
static const int HOST_IN_GAME_SETTINGS;
char action;
unsigned int data;
ServerSettingsChangedPacket();
~ServerSettingsChangedPacket();
ServerSettingsChangedPacket(char action, unsigned int data);
virtual void handle(PacketListener *listener);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual int getEstimatedSize();
public:
static shared_ptr<Packet> create() { return std::make_shared<ServerSettingsChangedPacket>(); }
virtual int getId() { return 153; }
};
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