blob: 76e52997f633c7114176768eb63e729668467660 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
#pragma once
#include "Tile.h"
class RotatedPillarTile : public Tile
{
public:
static const int MASK_TYPE = 0x3;
static const int MASK_FACING = 0xC;
static const int FACING_Y = 0 << 2;
static const int FACING_X = 1 << 2;
static const int FACING_Z = 2 << 2;
protected:
Icon *iconTop;
RotatedPillarTile(int id, Material *material);
public:
virtual int getRenderShape();
virtual int getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue);
virtual Icon *getTexture(int face, int data);
protected:
virtual Icon *getTypeTexture(int type) = 0;
virtual Icon *getTopTexture(int type);
public:
virtual int getSpawnResourcesAuxValue(int data);
virtual int getType(int data);
protected:
virtual shared_ptr<ItemInstance> getSilkTouchItemInstance(int data);
};
|