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#pragma once
using namespace std;
#include "Item.h"
class RecordingItem : public Item
{
public:
const std::wstring recording;
public: // 4J Stu - Was protected in Java, but the can't access it where we need
RecordingItem(int id, const wstring& recording);
//@Override
Icon *getIcon(int auxValue);
virtual bool useOn(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
virtual void appendHoverText(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Player> player, vector<wstring> *lines, bool advanced, vector<wstring> &unformattedStrings);
virtual const Rarity *getRarity(std::shared_ptr<ItemInstance> itemInstance);
//@Override
void registerIcons(IconRegister *iconRegister);
};
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