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/*package net.minecraft.world.item.crafting;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.world.inventory.CraftingContainer;
import net.minecraft.world.item.CoalItem;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemInstance;
import net.minecraft.world.level.tile.StoneSlabTile;
import net.minecraft.world.level.tile.Tile;
*/
#include "Recipy.h"
#pragma once
using namespace std;
class CraftingContainer;
class FireTile;
class ArmorRecipes;
class ClothDyeRecipes;
class FoodRecipies;
class OreRecipies;
class StructureRecipies;
class ToolRecipies;
class WeaponRecipies;
class ShapedRecipy;
class FireworksRecipe;
typedef unordered_map<wchar_t, ItemInstance *> myMap;
#define ADD_OBJECT(a,b) a.push_back(new Object(b))
class Object
{
public:
union
{
Tile *tile;
FireTile *firetile;
Item *item;
MapItem *mapitem;
ItemInstance *iteminstance;
};
Object() { eType=eTYPE_NOTSET;}
Object(Tile *t) { eType=eType_TILE;tile=t;}
Object(FireTile *t) { eType=eType_FIRETILE;firetile=t;}
Object(Item *i) { eType=eType_ITEM; item=i;}
Object(MapItem *i) { eType=eType_MAPITEM;mapitem=i;}
Object(ItemInstance *i) { eType=eType_ITEMINSTANCE;iteminstance=i;}
eINSTANCEOF instanceof() { return eType;}
eINSTANCEOF GetType() { return eType; };
private:
eINSTANCEOF eType;
};
class Recipes
{
public:
static const int ANY_AUX_VALUE = -1;
private:
static Recipes *instance;
vector <Recipy *> *recipies;
public:
static void staticCtor();
public:
static Recipes *getInstance()
{
return instance;
}
private:
void _init(); // 4J add
Recipes();
public:
ShapedRecipy *addShapedRecipy(ItemInstance *, ... );
void addShapelessRecipy(ItemInstance *result,... );
shared_ptr<ItemInstance> getItemFor(shared_ptr<CraftingContainer> craftSlots, Level *level, Recipy *recipesClass = NULL); // 4J Added recipesClass param
vector <Recipy *> *getRecipies();
// 4J-PB - Added all below for new Xbox 'crafting'
shared_ptr<ItemInstance> getItemForRecipe(Recipy *r);
Recipy::INGREDIENTS_REQUIRED *getRecipeIngredientsArray();
private:
void buildRecipeIngredientsArray();
Recipy::INGREDIENTS_REQUIRED *m_pRecipeIngredientsRequired;
public:
static ToolRecipies *pToolRecipies;
static WeaponRecipies *pWeaponRecipies;
static StructureRecipies *pStructureRecipies;
static OreRecipies *pOreRecipies;
static FoodRecipies *pFoodRecipies;
static ClothDyeRecipes *pClothDyeRecipes;
static ArmorRecipes *pArmorRecipes;
static FireworksRecipe *pFireworksRecipes;
};
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