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#pragma once
#include "Goal.h"
class PlayGoal : public Goal
{
private:
Villager *mob;
weak_ptr<LivingEntity> followFriend;
double speedModifier;
double wantedX, wantedY, wantedZ;
int playTime;
public:
PlayGoal(Villager *mob, double speedModifier);
virtual bool canUse();
virtual bool canContinueToUse();
virtual void start();
virtual void stop();
virtual void tick();
};
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