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#include "stdafx.h"
#include "PerformanceTimer.h"
PerformanceTimer::PerformanceTimer()
{
#ifndef _CONTENT_PACKAGE
// Get the frequency of the timer
LARGE_INTEGER qwTicksPerSec;
QueryPerformanceFrequency( &qwTicksPerSec );
m_fSecsPerTick = 1.0f / static_cast<float>(qwTicksPerSec.QuadPart);
Reset();
#endif
}
void PerformanceTimer::Reset()
{
#ifndef _CONTENT_PACKAGE
QueryPerformanceCounter( &m_qwStartTime );
#endif
}
void PerformanceTimer::PrintElapsedTime(const wstring &description)
{
#ifndef _CONTENT_PACKAGE
LARGE_INTEGER qwNewTime, qwDeltaTime;
QueryPerformanceCounter( &qwNewTime );
qwDeltaTime.QuadPart = qwNewTime.QuadPart - m_qwStartTime.QuadPart;
float fElapsedTime = m_fSecsPerTick * static_cast<FLOAT>(qwDeltaTime.QuadPart);
app.DebugPrintf("TIMER: %ls: Elapsed time %f\n", description.c_str(), fElapsedTime);
#endif
}
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