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#include "stdafx.h"
#include "net.minecraft.world.entity.ai.control.h"
#include "net.minecraft.world.entity.ai.util.h"
#include "net.minecraft.world.entity.ai.navigation.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.level.h"
#include "MoveTowardsRestrictionGoal.h"
MoveTowardsRestrictionGoal::MoveTowardsRestrictionGoal(PathfinderMob *mob, double speedModifier)
{
wantedX = wantedY = wantedZ = 0.0;
this->mob = mob;
this->speedModifier = speedModifier;
setRequiredControlFlags(Control::MoveControlFlag);
}
bool MoveTowardsRestrictionGoal::canUse()
{
if (mob->isWithinRestriction()) return false;
Pos *towards = mob->getRestrictCenter();
Vec3 *pos = RandomPos::getPosTowards(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 7, Vec3::newTemp(towards->x, towards->y, towards->z));
if (pos == NULL) return false;
wantedX = pos->x;
wantedY = pos->y;
wantedZ = pos->z;
return true;
}
bool MoveTowardsRestrictionGoal::canContinueToUse()
{
return !mob->getNavigation()->isDone();
}
void MoveTowardsRestrictionGoal::start()
{
mob->getNavigation()->moveTo(wantedX, wantedY, wantedZ, speedModifier);
}
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