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#pragma once
class Mob;
class MobEffectInstance
{
private:
// sent as byte
int id;
// sent as short
int duration;
// sent as byte
int amplifier;
bool splash;
bool ambient;
bool noCounter;
void _init(int id, int duration, int amplifier);
public:
MobEffectInstance(int id);
MobEffectInstance(int id, int duration);
MobEffectInstance(int id, int duration, int amplifier);
MobEffectInstance(int id, int duration, int amplifier, bool ambient);
MobEffectInstance(MobEffectInstance *copy);
void update(MobEffectInstance *takeOver);
int getId();
int getDuration();
int getAmplifier();
bool isSplash();
void setSplash(bool splash);
bool isAmbient();
bool tick(shared_ptr<LivingEntity> target);
private:
int tickDownDuration();
public:
void applyEffect(shared_ptr<LivingEntity> mob);
int getDescriptionId();
int getPostfixDescriptionId(); // 4J Added
int hashCode();
wstring toString();
// Was bool equals(Object obj)
bool equals(MobEffectInstance *obj);
CompoundTag *save(CompoundTag *tag);
static MobEffectInstance *load(CompoundTag *tag);
void setNoCounter(bool noCounter);
bool isNoCounter();
};
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