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#include "stdafx.h"
#include "net.minecraft.world.effect.h"
void MobEffectInstance::_init(int id, int duration, int amplifier)
{
this->id = id;
this->duration = duration;
this->amplifier = amplifier;
splash = false;
ambient = false;
noCounter = false;
}
MobEffectInstance::MobEffectInstance(int id)
{
_init(id, 0, 0);
}
MobEffectInstance::MobEffectInstance(int id, int duration)
{
_init(id, duration, 0);
}
MobEffectInstance::MobEffectInstance(int id, int duration, int amplifier)
{
_init(id,duration,amplifier);
}
MobEffectInstance::MobEffectInstance(int id, int duration, int amplifier, bool ambient)
{
_init(id,duration,amplifier);
this->ambient = ambient;
}
MobEffectInstance::MobEffectInstance(MobEffectInstance *copy)
{
this->id = copy->id;
this->duration = copy->duration;
this->amplifier = copy->amplifier;
this->splash = copy->splash;
this->ambient = copy->ambient;
this->noCounter = copy->noCounter;
}
void MobEffectInstance::update(MobEffectInstance *takeOver)
{
if (id != takeOver->id)
{
app.DebugPrintf("This method should only be called for matching effects!");
}
if (takeOver->amplifier > amplifier)
{
amplifier = takeOver->amplifier;
duration = takeOver->duration;
}
else if (takeOver->amplifier == amplifier && duration < takeOver->duration)
{
duration = takeOver->duration;
}
else if (!takeOver->ambient && ambient)
{
ambient = takeOver->ambient;
}
}
int MobEffectInstance::getId()
{
return id;
}
int MobEffectInstance::getDuration()
{
return duration;
}
int MobEffectInstance::getAmplifier()
{
return amplifier;
}
bool MobEffectInstance::isSplash()
{
return splash;
}
void MobEffectInstance::setSplash(bool splash)
{
this->splash = splash;
}
bool MobEffectInstance::isAmbient()
{
return ambient;
}
/**
* Runs the effect on a Mob target.
*
* @param target
* @return True if the effect is still active.
*/
bool MobEffectInstance::tick(shared_ptr<LivingEntity> target)
{
if (duration > 0)
{
if (MobEffect::effects[id]->isDurationEffectTick(duration, amplifier))
{
applyEffect(target);
}
tickDownDuration();
}
return duration > 0;
}
int MobEffectInstance::tickDownDuration()
{
return --duration;
}
void MobEffectInstance::applyEffect(shared_ptr<LivingEntity> mob)
{
if (duration > 0)
{
MobEffect::effects[id]->applyEffectTick(mob, amplifier);
}
}
int MobEffectInstance::getDescriptionId()
{
return MobEffect::effects[id]->getDescriptionId();
}
// 4J Added
int MobEffectInstance::getPostfixDescriptionId()
{
return MobEffect::effects[id]->getPostfixDescriptionId();
}
int MobEffectInstance::hashCode()
{
//return id;
// 4J Stu - Changed this to return a value that represents id, amp and duration
return (id & 0xff) | ( (amplifier & 0xff) << 8) | ( (duration & 0xffff) << 16);
}
wstring MobEffectInstance::toString()
{
wstring result = L"MobEffectInstance::toString - NON IMPLEMENTED OR LOCALISED FUNCTION";
//wstring result = "";
//if (getAmplifier() > 0)
//{
// result = getDescriptionId() + " x " + (getAmplifier() + 1) + ", Duration: " + getDuration();
//}
//else
//{
// result = getDescriptionId() + ", Duration: " + getDuration();
//}
//if (MobEffect.effects[id].isDisabled())
//{
// return "(" + result + ")";
//}
return result;
}
// Was bool equals(Object obj)
bool MobEffectInstance::equals(MobEffectInstance *instance)
{
return id == instance->id && amplifier == instance->amplifier && duration == instance->duration && splash == instance->splash && ambient == instance->ambient;
}
CompoundTag *MobEffectInstance::save(CompoundTag *tag)
{
tag->putByte(L"Id", static_cast<byte>(getId()));
tag->putByte(L"Amplifier", static_cast<byte>(getAmplifier()));
tag->putInt(L"Duration", getDuration());
tag->putBoolean(L"Ambient", isAmbient());
return tag;
}
MobEffectInstance *MobEffectInstance::load(CompoundTag *tag)
{
int id = tag->getByte(L"Id");
int amplifier = tag->getByte(L"Amplifier");
int duration = tag->getInt(L"Duration");
boolean ambient = tag->getBoolean(L"Ambient");
return new MobEffectInstance(id, duration, amplifier, ambient);
}
void MobEffectInstance::setNoCounter(bool noCounter)
{
this->noCounter = noCounter;
}
bool MobEffectInstance::isNoCounter()
{
return noCounter;
}
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