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#pragma once
#include "Minecart.h"
class MinecartTNT : public Minecart
{
public:
eINSTANCEOF GetType() { return eTYPE_MINECART_TNT; };
static Entity *create(Level *level) { return new MinecartTNT(level); }
private:
static const byte EVENT_PRIME = 10;
int fuse;
void _init();
public:
MinecartTNT(Level *level);
MinecartTNT(Level *level, double x, double y, double z);
virtual int getType();
virtual Tile *getDefaultDisplayTile();
virtual void tick();
virtual void destroy(DamageSource *source);
protected:
virtual void explode(double speedSqr);
virtual void causeFallDamage(float distance);
public:
virtual void activateMinecart(int xt, int yt, int zt, bool state);
virtual void handleEntityEvent(byte eventId);
virtual void primeFuse();
virtual int getFuse();
virtual bool isPrimed();
virtual float getTileExplosionResistance(Explosion *explosion, Level *level, int x, int y, int z, Tile *tile);
virtual bool shouldTileExplode(Explosion *explosion, Level *level, int x, int y, int z, int id, float power);
protected:
virtual void readAdditionalSaveData(CompoundTag *tag);
virtual void addAdditonalSaveData(CompoundTag *tag);
};
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