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#pragma once
#include "MinecartContainer.h"
class MinecartChest : public MinecartContainer
{
public:
eINSTANCEOF GetType() { return eTYPE_MINECART_CHEST; };
static Entity *create(Level *level) { return new MinecartChest(level); }
public:
MinecartChest(Level *level);
MinecartChest(Level *level, double x, double y, double z);
// 4J added
virtual int getContainerType();
virtual void destroy(DamageSource *source);
virtual unsigned int getContainerSize();
virtual int getType();
virtual Tile *getDefaultDisplayTile();
virtual int getDefaultDisplayOffset();
};
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