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#pragma once
#include "Feature.h"
class MegaTreeFeature : public Feature
{
private:
const int baseHeight;
const int trunkType;
const int leafType;
public:
MegaTreeFeature(bool doUpdate, int baseHeight, int trunkType, int leafType);
bool place(Level *level, Random *random, int x, int y, int z);
private:
void placeLeaves(Level *level, int x, int z, int topPosition, int baseRadius, Random *random);
};
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