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#pragma once
#include "Packet.h"
class LevelSoundPacket : public Packet, public enable_shared_from_this<LevelSoundPacket>
{
public:
static const float PITCH_ACCURACY;
static const float LOCATION_ACCURACY;
private:
int sound;
int x;
int y;
int z;
float volume;
//int pitch;
float pitch;
public:
LevelSoundPacket();
LevelSoundPacket(int iSound, double x, double y, double z, float volume, float pitch);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual int getSound();
double getX();
double getY();
double getZ();
float getVolume();
float getPitch();
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
public:
static shared_ptr<Packet> create() { return shared_ptr<Packet>(new LevelSoundPacket()); }
virtual int getId() { return 62; }
};
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