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path: root/Minecraft.World/KeepAlivePacket.h
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#pragma once
using namespace std;

#include "Packet.h"

class KeepAlivePacket : public Packet, public enable_shared_from_this<KeepAlivePacket>
{
public:
	int id;

	KeepAlivePacket();
	KeepAlivePacket(int id);

	virtual void handle(PacketListener *listener);
	virtual void read(DataInputStream *dis);
	virtual void write(DataOutputStream *dos);
	virtual int getEstimatedSize();
	virtual bool canBeInvalidated();
	virtual bool isInvalidatedBy(shared_ptr<Packet> packet);
	virtual bool isAync();

public:
	static shared_ptr<Packet> create() { return shared_ptr<Packet>(new KeepAlivePacket()); }
	virtual int getId() { return 0; }
};