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#include "stdafx.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.phys.h"
#include "net.minecraft.world.level.h"
#include "HurtByTargetGoal.h"
HurtByTargetGoal::HurtByTargetGoal(Mob *mob, bool alertSameType) : TargetGoal(mob, 16, false)
{
this->alertSameType = alertSameType;
setRequiredControlFlags(TargetGoal::TargetFlag);
}
bool HurtByTargetGoal::canUse()
{
return canAttack(mob->getLastHurtByMob(), false);
}
void HurtByTargetGoal::start()
{
mob->setTarget(mob->getLastHurtByMob());
oldHurtByMob = mob->getLastHurtByMob();
if (alertSameType)
{
vector<shared_ptr<Entity> > *nearby = mob->level->getEntitiesOfClass(typeid(*mob), AABB::newTemp(mob->x, mob->y, mob->z, mob->x + 1, mob->y + 1, mob->z + 1)->grow(within, 4, within));
for(AUTO_VAR(it, nearby->begin()); it != nearby->end(); ++it)
{
shared_ptr<Mob> other = dynamic_pointer_cast<Mob>(*it);
if (this->mob->shared_from_this() == other) continue;
if (other->getTarget() != NULL) continue;
other->setTarget(mob->getLastHurtByMob());
}
delete nearby;
}
TargetGoal::start();
}
void HurtByTargetGoal::tick()
{
if (mob->getLastHurtByMob() != NULL && mob->getLastHurtByMob() != oldHurtByMob)
{
this->start();
}
}
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