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#pragma once
#include "BaseEntityTile.h"
class HopperTileEntity;
class HopperTile : public BaseEntityTile
{
friend class ChunkRebuildData;
private:
static const int MASK_TOGGLE = 0x8;
static const int MASK_ATTACHED = 0x7;
public :
static const wstring TEXTURE_OUTSIDE;
static const wstring TEXTURE_INSIDE;
private:
Random random;
private:
Icon *hopperIcon;
Icon *hopperTopIcon;
Icon *hopperInnerIcon;
public:
HopperTile(int id);
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>());
virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
virtual int getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue);
virtual shared_ptr<TileEntity> newTileEntity(Level *level);
virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance);
virtual void onPlace(Level *level, int x, int y, int z);
virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false);
virtual void neighborChanged(Level *level, int x, int y, int z, int type);
private:
virtual void checkPoweredState(Level *level, int x, int y, int z);
public:
virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
virtual int getRenderShape();
virtual bool isCubeShaped();
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
virtual Icon *getTexture(int face, int data);
static int getAttachedFace(int data);
static bool isTurnedOn(int data);
virtual bool hasAnalogOutputSignal();
virtual int getAnalogOutputSignal(Level *level, int x, int y, int z, int dir);
virtual void registerIcons(IconRegister *iconRegister);
static Icon *getTexture(const wstring &name);
virtual wstring getTileItemIconName();
static shared_ptr<HopperTileEntity> getHopper(LevelSource *level, int x, int y, int z);
};
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