blob: f795d9975c7902b9c5bff88fc6b3ca2cc9883f37 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
|
#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "HellFireFeature.h"
#include "net.minecraft.world.level.tile.h"
bool HellFireFeature::place(Level *level, Random *random, int x, int y, int z)
{
for (int i = 0; i < 64; i++)
{
int x2 = x + random->nextInt(8) - random->nextInt(8);
int y2 = y + random->nextInt(4) - random->nextInt(4);
int z2 = z + random->nextInt(8) - random->nextInt(8);
if (!level->isEmptyTile(x2, y2, z2)) continue;
if (level->getTile(x2, y2 - 1, z2) != Tile::hellRock_Id) continue;
level->setTile(x2, y2, z2, Tile::fire_Id);
}
return true;
}
|