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#include "stdafx.h"
#include "net.minecraft.world.entity.h"
#include "HealthBoostMobEffect.h"
HealthBoostMobEffect::HealthBoostMobEffect(int id, bool isHarmful, eMinecraftColour color) : MobEffect(id, isHarmful, color)
{
}
void HealthBoostMobEffect::removeAttributeModifiers(shared_ptr<LivingEntity> entity, BaseAttributeMap *attributes, int amplifier)
{
MobEffect::removeAttributeModifiers(entity, attributes, amplifier);
if (entity->getHealth() > entity->getMaxHealth())
{
entity->setHealth(entity->getMaxHealth());
}
}
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