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#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.entity.item.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.inventory.h"
#include "net.minecraft.world.level.tile.entity.h"
#include "net.minecraft.world.h"
#include "FurnaceTile.h"
#include "Mob.h"
#include "Facing.h"
bool FurnaceTile::noDrop = false;
FurnaceTile::FurnaceTile(int id, bool lit) : BaseEntityTile(id, Material::stone)
{
random = new Random();
this->lit = lit;
iconTop = NULL;
iconFront = NULL;
}
int FurnaceTile::getResource(int data, Random *random, int playerBonusLevel)
{
return Tile::furnace_Id;
}
void FurnaceTile::onPlace(Level *level, int x, int y, int z)
{
BaseEntityTile::onPlace(level, x, y, z);
recalcLockDir(level, x, y, z);
}
void FurnaceTile::recalcLockDir(Level *level, int x, int y, int z)
{
if (level->isClientSide)
{
return;
}
int n = level->getTile(x, y, z - 1); // face = 2
int s = level->getTile(x, y, z + 1); // face = 3
int w = level->getTile(x - 1, y, z); // face = 4
int e = level->getTile(x + 1, y, z); // face = 5
int lockDir = 3;
if (Tile::solid[n] && !Tile::solid[s]) lockDir = 3;
if (Tile::solid[s] && !Tile::solid[n]) lockDir = 2;
if (Tile::solid[w] && !Tile::solid[e]) lockDir = 5;
if (Tile::solid[e] && !Tile::solid[w]) lockDir = 4;
level->setData(x, y, z, lockDir, Tile::UPDATE_CLIENTS);
}
Icon *FurnaceTile::getTexture(int face, int data)
{
if (face == Facing::UP) return iconTop;
if (face == Facing::DOWN) return iconTop;
if (face != data) return icon;
return iconFront;
}
void FurnaceTile::registerIcons(IconRegister *iconRegister)
{
icon = iconRegister->registerIcon(L"furnace_side");
iconFront = iconRegister->registerIcon(lit ? L"furnace_front_lit" : L"furnace_front");
iconTop = iconRegister->registerIcon(L"furnace_top");
}
void FurnaceTile::animateTick(Level *level, int xt, int yt, int zt, Random *random)
{
if (!lit) return;
int dir = level->getData(xt, yt, zt);
float x = xt + 0.5f;
float y = yt + 0.0f + random->nextFloat() * 6 / 16.0f;
float z = zt + 0.5f;
float r = 0.52f;
float ss = random->nextFloat() * 0.6f - 0.3f;
if (dir == 4)
{
level->addParticle(eParticleType_smoke, x - r, y, z + ss, 0, 0, 0);
level->addParticle(eParticleType_flame, x - r, y, z + ss, 0, 0, 0);
}
else if (dir == 5)
{
level->addParticle(eParticleType_smoke, x + r, y, z + ss, 0, 0, 0);
level->addParticle(eParticleType_flame, x + r, y, z + ss, 0, 0, 0);
}
else if (dir == 2)
{
level->addParticle(eParticleType_smoke, x + ss, y, z - r, 0, 0, 0);
level->addParticle(eParticleType_flame, x + ss, y, z - r, 0, 0, 0);
}
else if (dir == 3)
{
level->addParticle(eParticleType_smoke, x + ss, y, z + r, 0, 0, 0);
level->addParticle(eParticleType_flame, x + ss, y, z + r, 0, 0, 0);
}
}
// 4J-PB - Adding a TestUse for tooltip display
bool FurnaceTile::TestUse()
{
return true;
}
bool FurnaceTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
{
if( soundOnly) return false;
if (level->isClientSide)
{
return true;
}
shared_ptr<FurnaceTileEntity> furnace = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
if (furnace != NULL ) player->openFurnace(furnace);
return true;
}
void FurnaceTile::setLit(bool lit, Level *level, int x, int y, int z)
{
int data = level->getData(x, y, z);
shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
noDrop = true;
if (lit) level->setTileAndUpdate(x, y, z, Tile::furnace_lit_Id);
else level->setTileAndUpdate(x, y, z, Tile::furnace_Id);
noDrop = false;
level->setData(x, y, z, data, Tile::UPDATE_CLIENTS);
if( te != NULL )
{
te->clearRemoved();
level->setTileEntity(x, y, z, te);
}
}
shared_ptr<TileEntity> FurnaceTile::newTileEntity(Level *level)
{
return shared_ptr<FurnaceTileEntity>( new FurnaceTileEntity() );
}
void FurnaceTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance)
{
int dir = (Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3;
if (dir == 0) level->setData(x, y, z, Facing::NORTH, Tile::UPDATE_CLIENTS);
if (dir == 1) level->setData(x, y, z, Facing::EAST, Tile::UPDATE_CLIENTS);
if (dir == 2) level->setData(x, y, z, Facing::SOUTH, Tile::UPDATE_CLIENTS);
if (dir == 3) level->setData(x, y, z, Facing::WEST, Tile::UPDATE_CLIENTS);
if (itemInstance->hasCustomHoverName())
{
dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z))->setCustomName(itemInstance->getHoverName());
}
}
void FurnaceTile::onRemove(Level *level, int x, int y, int z, int id, int data)
{
if (!noDrop)
{
shared_ptr<Container> container = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
if( container != NULL )
{
for (unsigned int i = 0; i < container->getContainerSize(); i++)
{
shared_ptr<ItemInstance> item = container->getItem(i);
if (item != NULL)
{
float xo = random->nextFloat() * 0.8f + 0.1f;
float yo = random->nextFloat() * 0.8f + 0.1f;
float zo = random->nextFloat() * 0.8f + 0.1f;
while (item->count > 0)
{
int count = random->nextInt(21) + 10;
if (count > item->count) count = item->count;
item->count -= count;
#ifndef _CONTENT_PACKAGE
if(level->isClientSide)
{
printf("Client furnace dropping %d of %d/%d\n", count, item->id, item->getAuxValue() );
}
else
{
printf("Server furnace dropping %d of %d/%d\n", count, item->id, item->getAuxValue() );
}
#endif
shared_ptr<ItemInstance> newItem = shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()) );
newItem->set4JData( item->get4JData() );
shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, newItem) );
float pow = 0.05f;
itemEntity->xd = (float) random->nextGaussian() * pow;
itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f;
itemEntity->zd = (float) random->nextGaussian() * pow;
if (item->hasTag())
{
itemEntity->getItem()->setTag((CompoundTag *) item->getTag()->copy());
}
level->addEntity(itemEntity);
}
// 4J Stu - Fix for duplication glitch
container->setItem(i,nullptr);
}
}
level->updateNeighbourForOutputSignal(x, y, z, id);
}
}
BaseEntityTile::onRemove(level, x, y, z, id, data);
}
bool FurnaceTile::hasAnalogOutputSignal()
{
return true;
}
int FurnaceTile::getAnalogOutputSignal(Level *level, int x, int y, int z, int dir)
{
return AbstractContainerMenu::getRedstoneSignalFromContainer(dynamic_pointer_cast<Container>( level->getTileEntity(x, y, z)) );
}
int FurnaceTile::cloneTileId(Level *level, int x, int y, int z)
{
return Tile::furnace_Id;
}
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