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#include "stdafx.h"
#include "net.minecraft.network.packet.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.chunk.h"
#include "net.minecraft.world.level.material.h"
#include "net.minecraft.world.level.saveddata.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.entity.projectile.h"
#include "net.minecraft.world.h"
#include "ItemInstance.h"
#include "FishingRodItem.h"
#include "SoundTypes.h"
FishingRodItem::FishingRodItem(int id) : Item(id)
{
setMaxDamage(64);
setMaxStackSize(1);
emptyIcon = nullptr;
}
bool FishingRodItem::isHandEquipped()
{
return true;
}
bool FishingRodItem::isMirroredArt()
{
return true;
}
shared_ptr<ItemInstance> FishingRodItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
{
if (player->fishing != nullptr)
{
int dmg = player->fishing->retrieve();
instance->hurtAndBreak(dmg, player);
player->swing();
}
else
{
level->playEntitySound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
if (!level->isClientSide)
{
// 4J Stu - Move the player->fishing out of the ctor as we cannot reference 'this'
shared_ptr<FishingHook> hook = std::make_shared<FishingHook>(level, player);
player->fishing = hook;
level->addEntity( shared_ptr<FishingHook>( hook ) );
}
player->swing();
}
return instance;
}
void FishingRodItem::registerIcons(IconRegister *iconRegister)
{
icon = iconRegister->registerIcon(getIconName() + L"_uncast");
emptyIcon = iconRegister->registerIcon(getIconName() + L"_cast");
}
Icon *FishingRodItem::getEmptyIcon()
{
return emptyIcon;
}
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