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#include "stdafx.h"
#include "FireAspectEnchantment.h"
FireAspectEnchantment::FireAspectEnchantment(int id, int frequency) : Enchantment(id, frequency, EnchantmentCategory::weapon)
{
setDescriptionId(IDS_ENCHANTMENT_FIRE);
}
int FireAspectEnchantment::getMinCost(int level)
{
return 10 + 20 * (level - 1);
}
int FireAspectEnchantment::getMaxCost(int level)
{
return Enchantment::getMinCost(level) + 50;
}
int FireAspectEnchantment::getMaxLevel()
{
return 2;
}
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