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#include "stdafx.h"
#include "FileHeader.h"
//#define _DEBUG_FILE_HEADER
FileHeader::FileHeader()
{
lastFile = NULL;
m_saveVersion = 0;
// New saves should have an original version set to the latest version. This will be overridden when we load a save
m_originalSaveVersion = SAVE_FILE_VERSION_NUMBER;
m_savePlatform = SAVE_FILE_PLATFORM_LOCAL;
m_saveEndian = m_localEndian;
}
FileHeader::~FileHeader()
{
for( unsigned int i = 0; i < fileTable.size(); ++i )
{
delete fileTable[i];
}
}
FileEntry *FileHeader::AddFile( const wstring &name, unsigned int length /* = 0 */ )
{
assert( name.length() < 64 );
wchar_t filename[64];
memset( &filename, 0, sizeof( wchar_t ) * 64 );
memcpy( &filename, name.c_str(), min( sizeof( wchar_t ) * 64, sizeof( wchar_t ) * name.length() ) );
// Would a map be more efficient? Our file tables probably won't be very big so better to avoid hashing all the time?
// Does the file exist?
for( unsigned int i = 0; i < fileTable.size(); ++i )
{
if( wcscmp( fileTable[i]->data.filename, filename ) == 0 )
{
// If so, return it
return fileTable[i];
}
}
// Else, add it to our file table
fileTable.push_back( new FileEntry( filename, length, GetStartOfNextData() ) );
lastFile = fileTable[ fileTable.size() - 1 ];
return lastFile;
}
void FileHeader::RemoveFile( FileEntry *file )
{
if( file == NULL ) return;
AdjustStartOffsets(file, file->getFileSize(), true);
auto it = find(fileTable.begin(), fileTable.end(), file);
if( it < fileTable.end() )
{
fileTable.erase( it );
}
#ifndef _CONTENT_PACKAGE
wprintf(L"Removed file %ls\n", file->data.filename);
#endif
delete file;
}
void FileHeader::WriteHeader( LPVOID saveMem )
{
unsigned int headerOffset = GetStartOfNextData();
// 4J Changed for save version 2 to be the number of files rather than the size in bytes
unsigned int headerSize = (int)(fileTable.size());
//DWORD numberOfBytesWritten = 0;
// Write the offset of the header
//assert(numberOfBytesWritten == 4);
int *begin = (int *)saveMem;
#ifdef __PSVITA__
VirtualCopyTo(begin, &headerOffset, sizeof(headerOffset));
#else
*begin = headerOffset;
#endif
// Write the size of the header
//assert(numberOfBytesWritten == 4);
#ifdef __PSVITA__
VirtualCopyTo(begin + 1, &headerSize, sizeof(headerSize));
#else
*(begin + 1) = headerSize;
#endif
short *versions = (short *)(begin + 2);
// Write the original version number
#ifdef __PSVITA__
VirtualCopyTo(versions, &m_originalSaveVersion, sizeof(m_originalSaveVersion));
#else
*versions = m_originalSaveVersion;
#endif
// Write the version number
short versionNumber = SAVE_FILE_VERSION_NUMBER;
//assert(numberOfBytesWritten == 4);
//*(begin + 2) = versionNumber;
#ifdef __PSVITA__
VirtualCopyTo(versions + 1, &versionNumber, sizeof(versionNumber));
#else
*(versions + 1) = versionNumber;
#endif
#ifdef _DEBUG_FILE_HEADER
app.DebugPrintf("Write save file with original version: %d, and current version %d\n", m_originalSaveVersion, versionNumber);
#endif
char *headerPosition = (char *)saveMem + headerOffset;
#ifdef _DEBUG_FILE_HEADER
app.DebugPrintf("\n\nWrite file Header: Offset = %d, Size = %d\n", headerOffset, headerSize);
#endif
// Write the header
for( unsigned int i = 0; i < fileTable.size(); ++i )
{
//wprintf(L"File: %ls, Start = %d, Length = %d, End = %d\n", fileTable[i]->data.filename, fileTable[i]->data.startOffset, fileTable[i]->data.length, fileTable[i]->data.startOffset + fileTable[i]->data.length);
#ifdef __PSVITA__
VirtualCopyTo((void *)headerPosition, &fileTable[i]->data, sizeof(FileEntrySaveData));
#else
memcpy( (void *)headerPosition, &fileTable[i]->data, sizeof(FileEntrySaveData) );
#endif
//assert(numberOfBytesWritten == sizeof(FileEntrySaveData));
headerPosition += sizeof(FileEntrySaveData);
}
}
void FileHeader::ReadHeader( LPVOID saveMem, ESavePlatform plat /*= SAVE_FILE_PLATFORM_LOCAL */ )
{
unsigned int headerOffset;
unsigned int headerSize;
m_savePlatform = plat;
switch(m_savePlatform)
{
case SAVE_FILE_PLATFORM_X360:
case SAVE_FILE_PLATFORM_PS3:
m_saveEndian = BIGENDIAN;
break;
case SAVE_FILE_PLATFORM_XBONE:
case SAVE_FILE_PLATFORM_WIN64:
case SAVE_FILE_PLATFORM_PS4:
case SAVE_FILE_PLATFORM_PSVITA:
m_saveEndian = LITTLEENDIAN;
break;
default:
assert(0);
m_savePlatform = SAVE_FILE_PLATFORM_LOCAL;
m_saveEndian = m_localEndian;
break;
}
// Read the offset of the header
//assert(numberOfBytesRead == 4);
int *begin = (int *)saveMem;
#ifdef __PSVITA__
VirtualCopyFrom(&headerOffset, begin, sizeof(headerOffset));
#else
headerOffset = *begin;
#endif
if(isSaveEndianDifferent()) System::ReverseULONG(&headerOffset);
// Read the size of the header
//assert(numberOfBytesRead == 4);
#ifdef __PSVITA__
VirtualCopyFrom(&headerSize, begin + 1, sizeof(headerSize));
#else
headerSize = *(begin + 1);
#endif
if(isSaveEndianDifferent()) System::ReverseULONG(&headerSize);
short *versions = (short *)(begin + 2);
// Read the original save version number
#ifdef __PSVITA__
VirtualCopyFrom(&m_originalSaveVersion, versions, sizeof(m_originalSaveVersion));
#else
m_originalSaveVersion = *(versions);
#endif
if(isSaveEndianDifferent()) System::ReverseSHORT(&m_originalSaveVersion);
// Read the save version number
//m_saveVersion = *(begin + 2);
#ifdef __PSVITA__
VirtualCopyFrom(&m_saveVersion, versions + 1, sizeof(m_saveVersion));
#else
m_saveVersion = *(versions + 1);
#endif
if(isSaveEndianDifferent()) System::ReverseSHORT(&m_saveVersion);
#ifdef _DEBUG_FILE_HEADER
app.DebugPrintf("Read save file with orignal version: %d, and current version %d\n", m_originalSaveVersion, m_saveVersion);
app.DebugPrintf("\n\nRead file Header: Offset = %d, Size = %d\n", headerOffset, headerSize);
#endif
char *headerPosition = (char *)saveMem + headerOffset;
switch( m_saveVersion )
{
//case SAVE_FILE_VERSION_NUMBER:
//case 8: // 4J Stu - SAVE_FILE_VERSION_NUMBER 2,3,4,5,6,7,8 are the same, but:
// : Bumped it to 3 in TU5 to force older builds (ie 0062) to generate a new world when trying to load new saves
// : Bumped it to 4 in TU9 to delete versions of The End that were generated in builds prior to TU9
// : Bumped it to 5 in TU9 to update the map data that was only using 1 bit to determine dimension
// : Bumped it to 6 for PS3 v1 to update map data mappings to use larger PlayerUID
// : Bumped it to 7 for Durango v1 to update map data mappings to use string based PlayerUID
// : Bumped it to 8 for Durango v1 when to save the chunks in a different compressed format
case SAVE_FILE_VERSION_CHUNK_INHABITED_TIME:
case SAVE_FILE_VERSION_COMPRESSED_CHUNK_STORAGE:
case SAVE_FILE_VERSION_DURANGO_CHANGE_MAP_DATA_MAPPING_SIZE:
case SAVE_FILE_VERSION_CHANGE_MAP_DATA_MAPPING_SIZE:
case SAVE_FILE_VERSION_MOVED_STRONGHOLD:
case SAVE_FILE_VERSION_NEW_END:
case SAVE_FILE_VERSION_POST_LAUNCH:
case SAVE_FILE_VERSION_LAUNCH:
{
// Changes for save file version 2:
// headerSize is now a count of elements rather than a count of bytes
// The FileEntrySaveData struct has a lastModifiedTime member
// Read the header
FileEntrySaveData *fesdHeaderPosition = (FileEntrySaveData *)headerPosition;
for(unsigned int i = 0; i < headerSize; ++i)
{
FileEntry *entry = new FileEntry();
//assert(numberOfBytesRead == sizeof(FileEntrySaveData));
#ifdef __PSVITA__
VirtualCopyFrom( &entry->data, fesdHeaderPosition, sizeof(FileEntrySaveData) );
#else
memcpy( &entry->data, fesdHeaderPosition, sizeof(FileEntrySaveData) );
#endif
if(isSaveEndianDifferent())
{
// Reverse bytes
System::ReverseWCHARA(entry->data.filename,64);
System::ReverseULONG(&entry->data.length);
System::ReverseULONG(&entry->data.startOffset);
System::ReverseULONGLONG(&entry->data.lastModifiedTime);
}
entry->currentFilePointer = entry->data.startOffset;
lastFile = entry;
fileTable.push_back( entry );
#ifdef _DEBUG_FILE_HEADER
app.DebugPrintf("File: %ls, Start = %d, Length = %d, End = %d, Timestamp = %lld\n", entry->data.filename, entry->data.startOffset, entry->data.length, entry->data.startOffset + entry->data.length, entry->data.lastModifiedTime);
#endif
fesdHeaderPosition++;
}
}
break;
// Legacy save versions, with updated code to convert the FileEntrySaveData to the latest version
// 4J Stu - At time of writing, the tutorial save is V1 so need to keep this for compatibility
case SAVE_FILE_VERSION_PRE_LAUNCH:
{
// Read the header
// We can then make headerPosition a FileEntrySaveData pointer and just increment by one up to the number
unsigned int i = 0;
while( i < headerSize )
{
FileEntry *entry = new FileEntry();
//assert(numberOfBytesRead == sizeof(FileEntrySaveData));
#ifdef __PSVITA__
VirtualCopyFrom( &entry->data, headerPosition, sizeof(FileEntrySaveDataV1) );
#else
memcpy( &entry->data, headerPosition, sizeof(FileEntrySaveDataV1) );
#endif
entry->currentFilePointer = entry->data.startOffset;
lastFile = entry;
fileTable.push_back( entry );
#ifdef _DEBUG_FILE_HEADER
app.DebugPrintf("File: %ls, Start = %d, Length = %d, End = %d\n", entry->data.filename, entry->data.startOffset, entry->data.length, entry->data.startOffset + entry->data.length);
#endif
i += sizeof(FileEntrySaveDataV1);
headerPosition += sizeof(FileEntrySaveDataV1);
}
}
break;
default:
#ifndef _CONTENT_PACKAGE
app.DebugPrintf("********** Invalid save version %d\n",m_saveVersion);
__debugbreak();
#endif
break;
}
}
unsigned int FileHeader::GetStartOfNextData()
{
// The first 4 bytes is the location of the header (the header itself is at the end of the file)
// Then 4 bytes for the size of the header
// Then 2 bytes for the version number at which this save was first generated
// Then 2 bytes for the version number that the save should now be at
unsigned int totalBytesSoFar = SAVE_FILE_HEADER_SIZE;
for( unsigned int i = 0; i < fileTable.size(); ++i )
{
if( fileTable[i]->getFileSize() > 0 )
totalBytesSoFar += fileTable[i]->getFileSize();
}
return totalBytesSoFar;
}
unsigned int FileHeader::GetFileSize()
{
return GetStartOfNextData() + ( sizeof(FileEntrySaveData) * (unsigned int)fileTable.size() );
}
void FileHeader::AdjustStartOffsets(FileEntry *file, DWORD nNumberOfBytesToWrite, bool subtract /*= false*/)
{
bool found = false;
for( unsigned int i = 0; i < fileTable.size(); ++i )
{
if( found == true )
{
if(subtract)
{
fileTable[i]->data.startOffset -= nNumberOfBytesToWrite;
fileTable[i]->currentFilePointer -= nNumberOfBytesToWrite;
}
else
{
fileTable[i]->data.startOffset += nNumberOfBytesToWrite;
fileTable[i]->currentFilePointer += nNumberOfBytesToWrite;
}
}
else if( fileTable[i] == file )
{
found = true;
}
}
}
bool FileHeader::fileExists( const wstring &name )
{
for( unsigned int i = 0; i < fileTable.size(); ++i )
{
if( wcscmp( fileTable[i]->data.filename, name.c_str() ) == 0 )
{
// If so, return it
return true;
}
}
return false;
}
vector<FileEntry *> *FileHeader::getFilesWithPrefix(const wstring &prefix)
{
vector<FileEntry *> *files = NULL;
for( unsigned int i = 0; i < fileTable.size(); ++i )
{
if( wcsncmp( fileTable[i]->data.filename, prefix.c_str(), prefix.size() ) == 0 )
{
if( files == NULL )
{
files = new vector<FileEntry *>();
}
files->push_back(fileTable[i]);
}
}
return files;
}
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
static bool isHexChar(wchar_t wc)
{
if(wc >= L'0' && wc <= L'9')
return true;
if(wc >= L'a' && wc <= L'f')
return true;
return false;
}
static bool isHexString(wchar_t* ws, int size)
{
for(int i=0;i<size;i++)
{
if(!isHexChar(ws[i]))
return false;
}
return true;
}
static bool isDecimalChar(wchar_t wc)
{
if(wc >= L'0' && wc <= L'9')
return true;
return false;
}
static bool isDecimalString(wchar_t* ws, int size)
{
for(int i=0;i<size;i++)
{
if(!isDecimalChar(ws[i]))
return false;
}
return true;
}
static wchar_t* findFilenameStart(wchar_t* str)
{
// find the last forward slash in the filename, and return the pointer to the following character
wchar_t* filenameStart= str;
int len = wcslen(str);
for(int i=0;i<len;i++)
if(str[i] == L'/')
filenameStart = &str[i+1];
return filenameStart;
}
wstring FileHeader::getPlayerDataFilenameForLoad(const PlayerUID& pUID)
{
wstring retVal = L"";
vector<FileEntry*>* pFiles = getDatFilesWithOnlineID(pUID);
if(!pFiles)
{
// we didn't find a matching online dat file, so look for an offline version
pFiles = getDatFilesWithMacAndUserID(pUID);
}
if(!pFiles)
{
// and we didn't find an offline file, so check if we're the primary user, and grab the primary file if we are
if(pUID.isPrimaryUser())
{
pFiles= getDatFilesWithPrimaryUser();
}
}
if(pFiles)
{
// we've got something to load
// assert(pFiles->size() == 1);
retVal = pFiles->at(0)->data.filename;
delete pFiles;
}
return retVal;
}
wstring FileHeader::getPlayerDataFilenameForSave(const PlayerUID& pUID)
{
// check if we're online first
if(pUID.isSignedIntoPSN() == false)
{
// OK, we're not online, see if we can find another data file with matching mac and userID
vector<FileEntry*>* pFiles = getDatFilesWithMacAndUserID(pUID);
if(pFiles)
{
// we've found a previous save, use the filename from it, as it might have the online part too
// assert(pFiles->size() == 1);
wstring retVal = pFiles->at(0)->data.filename;
delete pFiles;
return retVal;
}
}
// we're either online, or we can't find a previous save, so use the standard filename
wstring retVal = pUID.toString() + L".dat";
return retVal;
}
vector<FileEntry *> *FileHeader::getValidPlayerDatFiles()
{
vector<FileEntry *> *files = NULL;
// find filenames that match this pattern
// P_5e7ff8372ea9_00000004_Mark_4J
for( unsigned int i = 0; i < fileTable.size(); ++i )
{
wchar_t* filenameOnly = findFilenameStart(fileTable[i]->data.filename);
int nameLen = wcslen(filenameOnly);
if(nameLen <= 4)
continue;
// make sure it's a ".dat" file
if( wcsncmp( &filenameOnly[nameLen-4], L".dat", 4 ) != 0 )
continue;
// make sure we start with "P_" or "N_"
if( ( wcsncmp(&filenameOnly[0], L"P_", 2) != 0 ) && ( wcsncmp( &filenameOnly[0], L"N_", 2 ) != 0 ) )
continue;
//check the next 12 chars are hex
if(!isHexString(&filenameOnly[2], 12))
continue;
// make sure character 14 is '_'
if(filenameOnly[14] != L'_')
continue;
//check the next 8 chars are decimal
if(!isDecimalString(&filenameOnly[15], 8))
continue;
// if we get here, it must be a valid filename
if( files == NULL )
{
files = new vector<FileEntry *>();
}
files->push_back(fileTable[i]);
}
return files;
}
vector<FileEntry *> *FileHeader::getDatFilesWithOnlineID(const PlayerUID& pUID)
{
if(pUID.isSignedIntoPSN() == false)
return NULL;
vector<FileEntry *>* datFiles = getValidPlayerDatFiles();
if(datFiles == NULL)
return NULL;
// we're looking for the online name from the pUID in these types of filenames -
// P_5e7ff8372ea9_00000004_Mark_4J
wchar_t onlineIDW[64];
mbstowcs(onlineIDW, pUID.getOnlineID(), 64);
vector<FileEntry *> *files = NULL;
int onlineIDSize = wcslen(onlineIDW);
if(onlineIDSize == 0)
return NULL;
wcscat(onlineIDW, L".dat");
#ifdef __ORBIS__
onlineIDSize = wcslen(onlineIDW);
#else
static const int onlineIDStart = 24; // 24 characters into the filename
#endif
char tempStr[128];
for( unsigned int i = 0; i < datFiles->size(); ++i )
{
wchar_t* filenameOnly = findFilenameStart(datFiles->at(i)->data.filename);
wcstombs(tempStr,filenameOnly, 128);
app.DebugPrintf("file : %s\n", tempStr);
#ifdef __ORBIS__
int onlineIDStart = wcslen(filenameOnly) - onlineIDSize;
if(onlineIDStart > 0)
#else
if(wcslen(filenameOnly) > onlineIDStart)
#endif
{
if(wcsncmp(&filenameOnly[onlineIDStart], onlineIDW, onlineIDSize) == 0)
{
if( files == NULL )
{
files = new vector<FileEntry *>();
}
files->push_back(datFiles->at(i));
}
}
}
delete datFiles;
if(files) sort(files->begin(), files->end(), FileEntry::newestFirst );
return files;
}
vector<FileEntry *> *FileHeader::getDatFilesWithMacAndUserID(const PlayerUID& pUID)
{
vector<FileEntry *>* datFiles = getValidPlayerDatFiles();
if(datFiles == NULL)
return NULL;
// we're looking for the mac address and userIDfrom the pUID in these types of filenames -
// P_5e7ff8372ea9_00000004_Mark_4J
std::wstring macStr = pUID.macAddressStr();
std::wstring userStr = pUID.userIDStr();
const wchar_t* pMacStr = macStr.c_str();
const wchar_t* pUserStr = userStr.c_str();
vector<FileEntry *> *files = NULL;
static const int macAddrStart = 2; // 2 characters into the filename
static const int userIDStart = 15; // 15 characters into the filename
char tempStr[128];
for( unsigned int i = 0; i < datFiles->size(); ++i )
{
wchar_t* filenameOnly = findFilenameStart(datFiles->at(i)->data.filename);
wcstombs(tempStr,filenameOnly, 128);
app.DebugPrintf("file : %s\n", tempStr);
// check the mac address matches
if(wcsncmp(&filenameOnly[macAddrStart], pMacStr, macStr.size()) == 0)
{
// check the userID matches
if(wcsncmp(&filenameOnly[userIDStart], pUserStr, userStr.size()) == 0)
{
if( files == NULL )
{
files = new vector<FileEntry *>();
}
files->push_back(datFiles->at(i));
}
}
}
delete datFiles;
if(files) sort(files->begin(), files->end(), FileEntry::newestFirst );
return files;
}
vector<FileEntry *> *FileHeader::getDatFilesWithPrimaryUser()
{
vector<FileEntry *>* datFiles = getValidPlayerDatFiles();
if(datFiles == NULL)
return NULL;
// we're just looking for filenames starting with "P_" in these types of filenames -
// P_5e7ff8372ea9_00000004_Mark_4J
vector<FileEntry *> *files = NULL;
char tempStr[128];
for( unsigned int i = 0; i < datFiles->size(); ++i )
{
wchar_t* filenameOnly = findFilenameStart(datFiles->at(i)->data.filename);
wcstombs(tempStr,filenameOnly, 128);
app.DebugPrintf("file : %s\n", tempStr);
// check for "P_" prefix
if(wcsncmp(&filenameOnly[0], L"P_", 2) == 0)
{
if( files == NULL )
{
files = new vector<FileEntry *>();
}
files->push_back(datFiles->at(i));
}
}
delete datFiles;
if(files) sort(files->begin(), files->end(), FileEntry::newestFirst );
return files;
}
#endif // __PS3__ || __ORBIS__
ByteOrder FileHeader::getEndian( ESavePlatform plat )
{
ByteOrder platEndian;
switch(plat)
{
case SAVE_FILE_PLATFORM_X360:
case SAVE_FILE_PLATFORM_PS3:
return BIGENDIAN;
break;
case SAVE_FILE_PLATFORM_NONE:
case SAVE_FILE_PLATFORM_XBONE:
case SAVE_FILE_PLATFORM_PS4:
case SAVE_FILE_PLATFORM_PSVITA:
case SAVE_FILE_PLATFORM_WIN64:
return LITTLEENDIAN;
break;
default:
assert(0);
break;
}
return LITTLEENDIAN;
}
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