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#pragma once
#include "Goal.h"
class DoorTile;
class DoorInteractGoal : public Goal
{
protected:
Mob *mob; // Owner of this goal
int doorX, doorY, doorZ;
DoorTile *doorTile;
private:
bool passed;
float doorOpenDirX, doorOpenDirZ;
public:
DoorInteractGoal(Mob *mob);
virtual ~DoorInteractGoal() {}
virtual bool canUse();
virtual bool canContinueToUse();
virtual void start();
virtual void tick();
private:
DoorTile *getDoorTile(int x, int y, int z);
};
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