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#include "stdafx.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.item.h"
#include "AbstractContainerMenu.h"
#include "CraftingContainer.h"
CraftingContainer::~CraftingContainer()
{
}
CraftingContainer::CraftingContainer(AbstractContainerMenu *menu, unsigned int w, unsigned int h)
{
unsigned int size = w * h;
items = new ItemInstanceArray(size);
this->menu = menu;
this->width = w;
}
unsigned int CraftingContainer::getContainerSize()
{
return items->length;
}
shared_ptr<ItemInstance> CraftingContainer::getItem(unsigned int slot)
{
if (slot >= getContainerSize())
{
return nullptr;
}
return (*items)[slot];
}
shared_ptr<ItemInstance> CraftingContainer::getItem(unsigned int x, unsigned int y)
{
if (x < 0 || x >= width)
{
return nullptr;
}
unsigned int pos = x + y * width;
return getItem(pos);
}
wstring CraftingContainer::getName()
{
return L"";
}
wstring CraftingContainer::getCustomName()
{
return L"";
}
bool CraftingContainer::hasCustomName()
{
return false;
}
shared_ptr<ItemInstance> CraftingContainer::removeItemNoUpdate(int slot)
{
if ((*items)[slot] != nullptr)
{
shared_ptr<ItemInstance> item = (*items)[slot];
(*items)[slot] = nullptr;
return item;
}
return nullptr;
}
shared_ptr<ItemInstance> CraftingContainer::removeItem(unsigned int slot, int count)
{
if ((*items)[slot] != nullptr)
{
if ((*items)[slot]->count <= count)
{
shared_ptr<ItemInstance> item = (*items)[slot];
(*items)[slot] = nullptr;
menu->slotsChanged(); // 4J - used to take pointer to this, but wasn't using it so removed
return item;
}
else
{
shared_ptr<ItemInstance> i = (*items)[slot]->remove(count);
if ((*items)[slot]->count == 0) (*items)[slot] = nullptr;
menu->slotsChanged(); // 4J - used to take pointer to this, but wasn't using it so removed
return i;
}
}
return nullptr;
}
void CraftingContainer::setItem(unsigned int slot, shared_ptr<ItemInstance> item)
{
(*items)[slot] = item;
if(menu) menu->slotsChanged();
}
int CraftingContainer::getMaxStackSize() const
{
return Container::LARGE_MAX_STACK_SIZE;
}
void CraftingContainer::setChanged()
{
}
bool CraftingContainer::stillValid(shared_ptr<Player> player)
{
return true;
}
bool CraftingContainer::canPlaceItem(int slot, shared_ptr<ItemInstance> item)
{
return true;
}
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