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#pragma once
// 4J Stu - Implements the Java InputStream but rather than writing directly to disc it writes through the save file
#include "OutputStream.h"
#include "ConsoleSavePath.h"
class ConsoleSaveFile;
class FileEntry;
class ConsoleSaveFileOutputStream : public OutputStream
{
public:
ConsoleSaveFileOutputStream(ConsoleSaveFile *saveFile, const ConsoleSavePath &file);
ConsoleSaveFileOutputStream(ConsoleSaveFile *saveFile, FileEntry *file);
virtual void write(unsigned int b);
virtual void write(byteArray b);
virtual void write(byteArray b, unsigned int offset, unsigned int length);
virtual void close();
virtual void flush() {}
private:
ConsoleSaveFile *m_saveFile;
FileEntry *m_file;
};
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