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#include "stdafx.h"
#include "SharedConstants.h"
#include "net.minecraft.world.effect.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.h"
#include "..\Minecraft.Client\Textures.h"
#include "CaveSpider.h"
CaveSpider::CaveSpider(Level *level) : Spider(level)
{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
health = getMaxHealth();
this->textureIdx = TN_MOB_CAVE_SPIDER; // 4J was "/mob/cavespider.png";
this->setSize(0.7f, 0.5f);
}
int CaveSpider::getMaxHealth()
{
return 12;
}
float CaveSpider::getModelScale()
{
return .7f;
}
bool CaveSpider::doHurtTarget(std::shared_ptr<Entity> target)
{
if (Spider::doHurtTarget(target))
{
if ( dynamic_pointer_cast<Mob>(target) != NULL)
{
int poisonTime = 0;
if (level->difficulty <= Difficulty::EASY)
{
// No poison!
}
else if (level->difficulty == Difficulty::NORMAL)
{
poisonTime = 7;
}
else if (level->difficulty == Difficulty::HARD)
{
poisonTime = 15;
}
if (poisonTime > 0) {
dynamic_pointer_cast<Mob>(target)->addEffect(new MobEffectInstance(MobEffect::poison->id, poisonTime * SharedConstants::TICKS_PER_SECOND, 0));
}
}
return true;
}
return false;
}
void CaveSpider::finalizeMobSpawn()
{
// do nothing
}
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